Problem solved.
In need of tips
Thu, 06/30/2016 - 02:10
Bomboi
Thu, 06/30/2016 - 05:48
#2
Bomboi
Thanks krabob
Thanks for explaining but I'm left with one question. Any way to improve my LD experience or at least make my latency less potent.
Thu, 06/30/2016 - 10:17
#3
Krakob
I can't say I know how to improve latency well at all. If your connection is under heavy load you can pause downloads and yell at family members to not use Netflix. You can also take a look at this guide I wrote, which primarily concerns framerate, but improving the game's performance can also improve connection.
First off you need to understand why stun locking occurs. It's really stupid and directly tied to your latency. Say you have 100ms latency. When you attack, you aren't actually attacking until 100 milliseconds later because that's how long it takes for the information to go from the client (your PC) to the server. Let's pick an arbitrary point in time and call it T. You attack at T+50ms. The server receives it at T+150ms. However, another player attacked you at T+100ms server time. You don't see this until T+200ms, which is way after you attacked in your view, but the server thinks you were the second person to attack. As a result, the server cancels your attack because you were hit between the time you pressed the attack button and when the server received this information.
Why cancelling actually occurs like this is a design decision by Three Rings and it's not one I can get behind for PvP but I can imagine they found it to be the more reasonable choice for PvE. It would also be far less noticeable in PvE where enemies are far more predictable.
Now, as to how to avoid being stun locked: