This game is more than inspired by Thinslayer's game which died back in 2013, but as I wanted to try it out & just came back to SK in general, IT HAS BEEN, REBOOOOOOOOOOORN, in fact it is so much of a rebirth than a remake that, well I shamelessly copied most of this post off of the original thread, but otherwise this is almost exactly what it says on the tin: it's about the politics of the Clockworks.
There should be little to no inter-character combat here, but you can send an army after people if you want. Your success or failure will depend almost entirely on your people-skills. You could be a leader, envoy, or even a spy. Factions within factions may emerge, just like in real life. Since this is my first time hosting this kind of RP, and well forum RPs in general. I have no idea what might happen or what a strong character entails, so just give it your best shot!
As noted above, I don't know what constitutes a strong character, so this character sheet format will be tentative, at best.
Name:
Gender:
Age:
Appearance:
Race: (human, gremlin, etc.)
Alignment: (Spiral vs. Morai, Undead with Fiend, etc.)
Faction: (Spiral HQ, The Colony etc.)
Equipment: (optional)
Intro: (Who are you and why are you here? What's your mission?)
I wish I could give you guys an intro story to work with, but I don't know where to begin, so I'm counting on you guys to get creative. That's what that intro section of the character sheet is for.
So for those of you who are getting tired of all these combat-centric roleplays, this game is for you. All OOC and IC stuff goes in this thread. I will not be making any separate threads for this game.
Most of the political action takes place in each of the following locations (though more may arise):
*Spiral HQ (Spiral Knights)
*Colonial Palace (gremlins)
*White Council (valkyries)
*Black Council (fiends)
*The Network (constructs)
*Snarbolax Den (beasts)
*Royal Jelly Palace (slimes)
*Firestorm Citadel (undead)
*Obsidian Nexus (apocreans)
*Overclocker Industries (Spiral made Constructs i guess)
Begin!
Name: Royal Head Councillor Skugga Milzis
Gender: Male
Age:Timeless eons since Almire's fall.
Appearance: Tall and scraggly, albeit clad in a set of armour worn only by Lord Vanaduke's, & still wearing the Almirian Seal-Mask in his fallen master's honor.
Race: Undead, originally Almirian
Alignment: Undead vs. Spiral, Almirian Legions > Everybody else (including other undead), Undead with Fiends
Faction: Firestorm Citadel
Equipment: Asides from his armour, Almirian Crest, Gran Faust
Intro: Skugga was Lord Vanaduke's greatest adviser, and his second in command, who tried to lead an Almirian resistance against the Isers until Vanaduke came back, where he was the first to be granted the seal of undeath by his lord, and thus, his (un)life began anew, serving once again as Vanaduke's second in command, he helped rule the Almirian Legion, and later, once the citadel & portions of Almire were taken by Cradle, the rest of the undead as well, with his Lord, however when the Spiral Order started entering the citadel, he found that they resembled the Isers of times old, in both philosophy & design, as such he began to see his lord's legions falling, until on one fateful "day" his lord was killed by a party of knights, he then aspired to vanquish the Spiral Order & to fulfill his lord's mission, to rule the undead & the inner clockworks with an iron fist. However, he knew he could not do this with just the might of Almire & the rest if the undead, as such he wishes to employ the Fiends to help him.
(OOC: did I just imply something about Isoria and Almire :O, don't shoot me)