I don't get who thought this was a good idea. Why does Elite render Plate gear less viable and Chaos more viable? (As increased damage has a better effect with more health)
Unless there's something inherently easier about wearing Ancient Plate as opposed to Skolver. I'm not sure I understand...
Normal damage shows up in many attacks from many enemies. Pretty much every melee attack deals normal damage along with specialized damage.
Plate gear has a use, it's just the fact that offense > defense more often than not. Besides, at 5* all plate armor gets an additional buff, should it be elemental defense/fire resist, piercing resist, or increased health. Increased defense and health just isn't as helpful to a player if they don't get hit, which everyone should strive to do.