K so imma suggest a few changes about status effects and ALSO how they look.
-When spasming from shock and the shock effect wears off it INSTANTLY cancels out the spasm currently happening. Please change it to it goes thru the FULL amount of time of that one spasm because it can be disorienting to randomly being able to move when not expected in my opinion.
-When frozen and a player or mob hits you there should be a fairly loud sound that plays to signify that u arent frozen anymore.
-Remove the Sleep Status defense on shields and armors and replace it with like poison defense or fire defense, etc. Because NEVER in my time of playing since like 2011 or 2012 have i been inflicted with sleep. If someone has please tell me what it does and ill remove this part of this suggestion.
Another area will be what you look like when inflicted with status effects (Not including the Frozen one cuz it looks gud already)
-Add a button to revert the looks of effects back to the original so that people will be able to choose their liking. Maybe turn on and off specific status look changes?
-When on fire you pretty much look like a walking fireball. I just want to chase people around like that tbh.
-When poisoned there are MUCH more visible green bubbles and you have a slightly green color added to u until it wears off.
-No changes to stun that i can think of in 2 seconds (yes im writing this as i think.).
-Shock maybe made a little more electric?
-Curse should have little purple/red ghosts floating around you.
K so imma make this quick for you
1) No
2) No, its already obvious when you're not frozen
3) No, go do your own research on sleep
4) No, nobody cares that much
5) Nobody cares, no
6) Your only decent suggestion. More noticeable poison bubbles would look cool.
7) Then don't write it
8) No
9) And...no
If you actually wanted people to implement changes, you'd learn to use peoper grammar, iNsted of typIng liek a c3llph0NE addicT