Here's something I'd like to see and I haven't seen it the suggested before (though there's a lot of threads to go through, maybe I missed it)
Knights should be able to select certain vulnerabilities or restrictions to train them to use better tactics and not to rely forgiving game features.
Maybe they could be game modes listed in the menu, or 'downgrades' that can be attached to gear or are some how equipped from inventory. Ideally these options should be available in the clockworks so limiting them to a gym or situation room would be counter productive.
However the method of selection is implemented, these are features I would find especially useful:
- You Only Live Once: The free rez per floor is no longer available. If your knight dies, you cannot use extra sparks of life to revive it, whether the sparks are your own or your teammate's.
- One Hit Wonder: Your knight is killed if it take damage.
- Biohazard: You are constantly under the poison status effect.
- Electro-Therapy: The knight spasms periodically, as if under the Shock status effect except the player is not damaged by the condition. If Shock is inflicted in the player, Electro-Therapy is suppressed and Shock works as normal until it expires.
I've though of other examples, but I'm not entirely convinced of their utility. Feel free to add your own.
Add various-level rewards for choosing certain augmentations and bam, incentive.