I decided to try for setting up an RP Guild. But first, its reasonable to know whether such thing is feasible, and if there are interested people.
So if you have thoughts or ideas on how to work it, please share.
Current concept of plan is:
-It will be an Open RP Guild.
-All members will be promoted to Veteran or GM, to facilitate RP activities. GMs will have to moderate.
-All members must have a backstory, or relevant info, posted in SK RP sub, and approved by RP group. Another post will keep track of events; members will have to declare developments, furniture item ownage, and other things of importance. This shall serve as record in case for future reference.
-How to carry out the RP will be decided by the respective members of RP group.
-All members must be In Character in the Guild Hall. OOC issues can be done through private chat/mail.
-You do not need to be a guild member to join the RP, as long as you are invited, and posted your backstory.
-The guild rooms will be rented out, to individuals or RP group. There is associated backstory to the guild regarding that.
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The backstory:
During the developments in the early explorations of the Cradle, Spiral HQ was still undergoing reorganization after losing substantial amount of its ranks in the ship crash, while many others are still unaccounted for.
The Knights were quick to reform and rejoin their platoons. However there are still some that are left behind; the few lone survivors without their groups, jobless technicians enlisted into combat, and some special individuals of peculiar skills or troubled history.
They are quickly sent for ad hoc reform initiative, the Special Task Groups; a division which houses multiple squads composed of selected Knights.
Classified as an auxiliary unit, they undertake special missions assigned by HQ separate from the main force. Their missions range from the mundane, up to the dangerous & suicidal. Each squad is headed by a senior Knight, and are afforded large degree of freedom to accomplish their tasks. Occasionally Knights of different divisions are recruited for certain missions.
The guild hall is a re-purposed space on lease to house the STGs, because there's not enough space in the barracks. Each room is rented out to different squads, which serve as their new hearth and home.
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So with this system, each RP group can be a squad. No limit in people in each group. They can have their own name and backstory.
The guild hall is in cannon owned by Spiral HQ, with rooms lent to the squads.
GMs are in character as liaison officers and admins from Spiral HQ sent to oversee the STG squads. They themselves can also be a member of the squads.
With this we can group players who likes RP into one meeting place, and allow them to hold
I think it's a good idea. The whole "multiple squads doing different RPs" sounds like a decent way to manage it all, and I reckon there'd be enough interest to get one going. At the very least, it's an idea that fills a niche when it comes to Spiral Knights guilds.