Hi.
In this thread I'll be going over my thoughts of Spiral Knights, and just how I feel about the game in general.
Please note: I don't know how big of an issue 'whiny players' are here, but I'd like to point out that this isn't a 'game is dead' thread. Instead, it's some information on how I feel about the game. I might also add that I'm in a fairly 'tired' state of mind when writing this, so the things I say might not make much sense logic or mood-wise.
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Spiral Knights, to throw my big idea out there simply, is a game that has one hell of a concept that just isn't quite being delivered, and it makes me feel sad. Spiral Knights is a BRILLIANT idea, it's unique and new. But something's off about it involving depth. The game doesn't feel right.
Let's get into what I mean by "doesn't feel right" - We know that Spiral Knights does indeed have player-to-npc interaction and a storyline. But here's what makes it feel stale, again as a 'big idea thrown out plain and simple': It feels too scripted. The general setup of Spiral Knights is not designed for a scripted game (meaning it's like a movie, has one major outcome and the way to get to that outcome doesn't change). Spiral Knights would be better off as something bigger where you aren't as constrained to story so much as you are doing what was intended: exploring. Every time I play Spiral Knights, I feel a bit depressed because I can't just explore the depths of cradle as a sort of trip into "Wow, Cradle is an amazing piece of work. I could enjoy this all day." without the need for a mission. Why can't we just take some time to enjoy the depths of Cradle, even if we are going to run into a few monsters in getting to the next place to explore?
A bit of post-proofread info:
Arguably, the Arcade does this already. To add clarification, I'm saying this: Add more preset locations to SK. Make more places like Haven or Moorcroft Manor or Emberlight to mark as destinations. Maybe add more exploration in an individual depth rather than making each depth a new location on its own. Make it BIG, like Cradle should be. I want to explore cradle, not blow through as many depths in as short amount of time as possible.
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Alright. That's all I really have to say. Again, I was in a fairly tired state-of-mind when writing this, so things might not make much sense. I'll come back later and fix any screw-ups. For now, there's my thoughts in their "raw format".
Thanks for reading.
To be honest, I've always viewed Spiral Knights as something a lot more than just what it is atm, since it's a very original universe that is very much unexplored and has so much potential to be built off of it. I mean you could classifly it as "just another mmorpg" but it definately isn't that, just judging it off by its potential storyline to expand further into different branches and it not be a cookie-cutter "fantasy world".