Forums › English Language Forums › General › Suggestions

Search

Another Lag Compensation Suggestion

6 replies [Last post]
Sat, 09/30/2017 - 21:43
Aferron-Forum's picture
Aferron-Forum

I know there has already been quite a few threads suggesting this, but I would like to bring this to the attention of GH.

One of the biggest reasons why I can't enjoy SK fully is because of lag. Without an Australian/Asian servers, players in these regions suffer from terrifying lag... being hit through the shield and the like. Then there's PvP. Although I play mostly PvE, I'm hoping we can at least have Lag Compensation for that.

While servers in said regions are likely not possible, the next best thing would be Lag compensation.

Please consider looking into it, Grey Havens.

Sat, 09/30/2017 - 23:33
#1
Flash-Flire's picture
Flash-Flire
ALCS?

So you're saying that basically if you shield an attack on your screen, even if the server thinks you did it after the attack it still blocks?
I support that, it's one of the major gripes I have with the game in its current state.

Sun, 10/01/2017 - 02:18
#2
Aferron-Forum's picture
Aferron-Forum
Basicly, yes

-snip-

Sun, 10/01/2017 - 02:21
#3
Flash-Flire's picture
Flash-Flire
pedant engage

*basically

Mon, 10/02/2017 - 02:51
#4
Flash-Flire's picture
Flash-Flire
bring up your post

buyp

Tue, 02/27/2018 - 23:28
#5
Flash-Flire's picture
Flash-Flire
bunmp

Please GH, do this for the 'strayans

Fri, 03/02/2018 - 23:04
#6
Fangel's picture
Fangel
ehhh

While this would be great, client sided things can get a bit tricky. Once you hand that power over to a player they have potential to mess with files to obtain an advantage (did you know in the olden days, mist regeneration was client sided? Yes, you could abuse that fact.)

Personally I feel the higher your ping the longer your mercy frames should last. This prevents the age old damage chain where you continuously take damage while not being in any harm on your side.

Powered by Drupal, an open source content management system