Forums › English Language Forums › General › Suggestions

Search

Devilite behavior

5 replies [Last post]
Fri, 02/16/2018 - 15:19
Umbra-Lunatis's picture
Umbra-Lunatis

I propose a mechanic wherein Devilites afflicted with Sleep can be woken up by any available Pit Bosses with dialogue pertaining to "sleeping on the job"...maybe demotions from Overtimer/Yesman to Devilite?

Fri, 02/16/2018 - 19:20
#1
Neekkoth's picture
Neekkoth
Nice

Ohh interesting!
What about a small chance of them turning into gorgos after being waked more than once?

As in:
Lazy Devilites turn into Gorgos, as the Release Notes 2013-05-01 patch states, "For those that don't work hard every day will eventually become a terrible Gorgo".

Fri, 02/16/2018 - 21:06
#2
Umbra-Lunatis's picture
Umbra-Lunatis

that's actually an incredible idea, love it

Sat, 02/17/2018 - 22:51
#3
Fangel's picture
Fangel
omg

This is so silly, I love it. The turning into gorgos thing would be better, as it turns a sleeping devilite into a pretty huge threat if a pitboss is around.

Either this, or they can be turned into fire overtimers, like the old "fired" thing that pitbosses would do.

Sun, 02/18/2018 - 02:42
#4
Zero-Chill's picture
Zero-Chill
+/-1

I find it both good and bad as it's a very interesting and fun idea but in the same time it'll reduce the effectiveness of maybe the only area-denial weapon that works well with fiends which is Torpor Tantrum. I think maybe a good idea to balance this out is to make sleeping Devilites to turn into Gorgos of their respectful status variant without waking them up if they're found by their Pit Bosses.

Tue, 02/20/2018 - 18:23
#5
Tapproot's picture
Tapproot
Love the idea!

@Zero-Chill My dark briar barrage would like to have a word with you. It area denies their life.
Also the Pit Bosses would be asleep as well, so I don't think that there will be any problems for the Torpor Tantrum.

Powered by Drupal, an open source content management system