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Spur line augmentation+bugfix

3 replies [Last post]
Sat, 02/24/2018 - 23:04
Umbra-Lunatis's picture
Umbra-Lunatis

I propose a change to the Spur line's attacks wherein the "winmillion" particle is present from the Arc Razor. The projectile should behave the same as the Orbitgun's, travelling up slopes, etc as an entity rather than a bullet. Furthermore, while the Arc Razor should get the Winmillion's attack, the Winmillion should gain the Orbitgun's attack, albeit scaled down in damage.
Arc Razor-1 disc | Winmillion-2 discs | 5*-three discs?

As for the bug mentioned, holding Guard right after releasing the Winmillion's charge attack will often cause it to never appear, cutting off the animation before the projectile is emitted.

Sun, 02/25/2018 - 04:03
#1
Flash-Flire's picture
Flash-Flire
YES.

This could be like the F2P Mixmaster everyone's been wanting.

That's weird? And should also be fixed probably.

Fri, 03/02/2018 - 18:15
#2
Neekkoth's picture
Neekkoth
I had the same thought the

I had the same thought the other day. If they don't plan to do a f2p version of the orbit, this would be ideal, but if they do, it would need something to differentiate itself IMO.

Maybe a charge that makes some disks orbit the player like barriers (wasn't this suggested before?) ?

Fri, 03/02/2018 - 23:07
#3
Fangel's picture
Fangel
I'd dig it

Personally I would prefer if the winmillion projectile on the standard attack remains as is, with the charge projectile becoming a mixmaster projectile with all the same functionalities. From there have the 5* variation have three bullets, two of which converge on the center making it a single take annihilation charge attack rather than the group attack that most charges are.

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