So, as the title suggest, I have some questions about equipment in general.
1) What's the deal with the hate on Pulsar guns? I have seen some negative comments on them and I don't get why. From time to time I decide to go do some arcade runs and sometimes there are players that get really mad at me for having my Wildfire equipped, even going that far as to ask me to avoid any type of confrontation because "it ruins their playstyle", completely ignoring my opinions on the matter and never answering why are they so upset.
Is there something I am missing on the matter?
2) What are the pros and cons to consider when crafting the Acheron over the Obsidian Edge and vice versa?. I have a level 10 Silent Nightblade and I'm not sure which one to get. I would like to see some of your opinions on it.
3) How much do single UV equipment usually tend to cost? A detailed answer is always well received.
4) Do you recommend me to craft Normal damage weapons? Or should I stay with special damage ones? Keep in mind that I'm playing with only 2 weapon slots, with no plans to get a 3rd one anytime soon.
5) Not so much on the equipment side but, is there a Hunter themed Slime lockbox? And if so, does it have a specific code or does it share a pool with other styles?
That's all I can think of right now, but I will update the post if I have other questions.
1. Interruption. Pulsars have huge knock back that are easily spam-able. Without acknowledging what other members are trying to do, pulsars could easily be annoying. Pulsar, with few hundreds damage, may push away the monster they tried to target with potential thousands damage (e.g. blitz or brandish charge). So, expected 2-3 sec battle duration prolongs into 10-20 sec. Another case, when other players walked away trying to avoid monster's attack, but pulsar push the monster right back in, failing the attempt. Pulsar is ok-ish (not op) weapon when used in a good control (example case like... keeping monsters stationed near against the wall), which most (newbie) players failed to do.
2.
Acheron: op damage upgrade (same as gran faust), no status effect, not rare.
Obsidian Edge: like other brandish damage, poison status effect, somewhat rare, annoying to make.
3. Depend on what people want. Me generalizing pleb with my market ignorance would say...
10k E for very high weapon/max armor UV that are common
double or triple that when the equipment is annoying to make or in really high demand (e.g. great for lockdown)
50k - 100k E for double/triple max uv?
5k E for high ctr/asi weapon UV normally obtainable equipment
1.5k E for med ctr/asi weapon UV
non-max armor uv is usually cheaper than weapon uv counterpart.
and... whatever price for a UV that most people don't care
4. Yes, eventually. Normal weapon are not no.1 priority. But there'll be time, you just want try something new. Some normal weapons are not that bad. (like iron slug)
5. can't really answer this. So far, I never see one.
You can track it here? https://wiki.spiralknights.com/Slime_Lockbox (check the forum node 115215)