After crafting and playing as a bomber for a while, I realised that bombers don't have much of an arsenal to play around with. Almost every loadout carries 1 or 2 Status bombs, a Vortex bomb, and then a DPS bomb such as DR, DBB, Shard Bomb line ect. That's really all you need to be a bomber besides some CTR and Damage Bonus. Of course I would also like a Swordsman Update ,but bombs are more fun imo.
New Bomb Lines:
Wind Bomb Lines
Consisting of Elemental Shock(5* Hurricane), Shadow Fire(5*Dark Storm), and Normal Stun(5*Cyclone). These bombs are basically a DPS Vortex. Upon detonation a ring of wind will appear around its radius which will cause enemies to follow the path of it in a circle. Dealing damage every half second. It lasts for about 4 seconds.
Burst Bomb Lines
Consisting of Pure Elemental(5*Sun Blast) and Pure Shadow(5*Moon Blast). These bombs upon detonation release 7 brandish blasts in each cardinal direction. Basically the blast network bomb.
Meteor Bomb Lines
Consisting of Elemental Fire(5*Catastrophic Meteor) and Elemental Freeze(Comet Crash) these bombs are basically that one item you get randomly from enemies. Upon detonation these bombs will cause 5 meteors to rain down dealing damage and knockback. They will also leave behind a small area of mist(About of the size of an Ice Slime's mist) which deal their status.
Unique Variants:
ASI can now be rolled and crafted on bomb weapons. ASI will decrease the fuse time of the bombs(time it takes for circle to reach the radius). Each level of ASI decreases the fuse time by about 5%. Nitronome will be even more spammy lol.
New Armor Sets:
With the unique variant change, would like some new armors giving a mix of ASI and CTR or ASI and Damage bonus.
I think it would be better to make the uncharged attack of a bomb a throw that can hit switches, pop boxes and can stun an enemy, but doesnt do damage, like the gremlin bombers throw does. It could also maybe unfreeze and wake players. That way, having all weapon slots occupied by bombs wont annoy you by making you wait for the fuse, when you face a switch, etc..
Also, all blast bomb types should be removed from the game and players should get some other bomb for compensation. This is, because the explosion animation covers too much while the knockback moves the monsters unexpectedly and the bombs do just not enough (normal) damage, so accidents kill the party and everyone starts hating the blast bomber. Thats not fun.
The new piercing bomber set (Starlit Demo) is great and was the only thing missing, because with Kat Hiss there is now bomber armor for all types of damage, in case you face a map too dangerous for Chaos set.