I was browsing the suggestion forums for some time and found this little suggestion I made.
https://forums.spiralknights.com/en/node/117492
I'm happy they heard us out, but so disappointed... why make it almost impossible to get for the average player? This wasn't what I wanted, not what anyone wanted... that's just not fair...
Can you please make it easier to acquire? I'm pretty sure it's not that hard to make it like a 1% drop from a Sloombargo. They're pretty rare and you meet it very rarely, since they don't spawn often and the Starlit Cradle isn't always available anyway, so it would be some kind of fair grind if you wanna farm it that way. At least make it seem like what its description actually says. Yes, I do realise that this came out late and that the people who got it for insane prices would be upset. But this would be for the greater good. Everyone should experience max MSI at least once in their lifetime. The same can be said for the mixer-style weapons but Celestial Orbitguns' prices dropped dramatically even if for a small amount of time.
P.S. I don't have one of those MSI trinkets.
I don't mind it being rare I just wish I could get my hands on one since I pay way more than I should on this game. Like.. maybe we could make it a bit more common, so that I can buy it for 45K or even 90K ce, let alone find someone selling?
Or better yet, since I'd love for everyone to get a try at them...... make the boxes drop recipes for the item, and then make that recipe cost a good thousand zee cores. This is healthy and beneficial because....
1.) It creates a commodity (the recipe) that's worth A LOT more than just one trinket would be. This means that whichever whale buys it has to pay way more than they would otherwise.
2.) It raises the price of zee cores sky high, giving life to F2Pers who now have something to sell.
3.) It gives the majority of paying players something to obtain and pay money for. Instead of paying 120K CE for the trinket or not getting it ever, we have a TON of players paying a TON for the item and then a dwindling out but at still a relatively high cost and then turning around and creating an economy. This would mean big bucks for GH. Very big bucks.
4.) If that's not enough, make a rare material that drops from slooms that comes BOUND TO THE KNIGHT. Each trinket now has +4K unbind fee associated with it.
Seriously there's so much money and fun to be made off of this.