TL;DR: Make energy wells a sort of "guild energy" so it's less costly to power up energy gates / mecha knights in the Clockworks.
Long version:
After the removal of mist energy and the change of Mist Wells to Energy Wells, they became kinda useless. The best thing you can use them for right now is putting 1 energy in and using it as a decoration.
I suggest a rework to their functionality as such:
When you deposit energy in, it gets stored in the well and multiplied by 1.2-1.5. Now, here's the important change:
You can't take the energy back out directly.
Instead, if someone else in your guild tries to power a gate / mecha knight / turret, it takes energy from the guild's well first, and their personal energy later.
(I'd also suggest decreasing the minimum, maybe to about 100 because having like 750 energy put in minimum is kinda silly)
This means that if a guild is planning on doing some runs in the near future, someone can put 100 energy in the well and you now have 50 gate's worth of energy to use in the Clockworks.
The idea is basically that by putting 100 energy in the well, you've essentially made gates cost 2-2.5 energy for everyone in your guild for a little while.
Thoughts? Improvements?
I like it.