Spiral Knights has lost a very large amount of its popularity, HOWEVER it has predominantly been due to factors Three Rings/Grey Havens couldn't have prevented or stopped.
My apologizes in advance, while this has been a view of mine I've held for sometime, I threw this post together in few minutes. It hasn't been revised or polished and is subsequently pretty rough in phrasing and overall format.
- A big factor of this is due to the decline of free online web browser games.
| During the 2000s-2013/14 Armor Games, Yahoo Free Games, Kongregate, Addicting Games, Nitrome, etc were widely recognized and popular gaming websites. Their decline today is very apparent. This community of PC gaming, especially casual PC gaming in the west, has moved away from these sort of free browser game websites in the past 5 years in favor of gaming through mobile devices. (Cell phones, tablets, and to far lesser extent consoles.) (And a possible rise of Facebook games, although I'm not entirely sure of this as I stay the hell away from Facebook.) The PC gaming community at this point is mostly comprised of 6 catagories.
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MOBAs, MMOs, FPS, Indie steam games, the trending game/category of the year(s) (Such as the .IOs, Fortnite, and Minecraft) and larger niche communities such as of Hearthstone, Magic: The Gathering, RTSs, TBSs, and etc.
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| Comparatively much smaller niche communities of games such as Spiral Knights, Toontown, and those of free browser games still exist, but are currently nowhere near their former glory.
| Spiral Knights was far from unaffected by this, and has suffered significantly from a lack of incoming players and a slowly dwindling player base. This is not the fault of Three Rings or Grey Havens, as I don't think very many people at all expected this much of a massive shift in such a relatively short time, and there was little that could be done to be unaffected by a shift that affected an entire genre.
At this point, I don't believe there's a realistic or practical way for Spiral Knights, and by extension browser gaming to return to it's former glory as legitimate competitors with other major long-standing genres. That being said, I'd still be more than willing to throw in my two cents for old times sake. (As I'm perfectly comfortable in defying reasonable expectations in the hopes of reviving one of the first PC games I truly enjoyed and had a ton of fun with.)
Links for thought.
https://www.reddit.com/r/Games/comments/6kycve/flash_game_sites_are_rela...
https://armorgames.com/community/thread/12606573/death-of-the-flash-games
EDIT: Chances for this are really low, but I'll include my username/guild from my time playing in case one of the old gang happen to see this.
Username : CommanderJames
Guild: ShadowedGuardians
(Unfortunately, the only player I can vaguely remember the username of from those times was by the name of "ScorpionDj".)
Thanks for posting. I'm not informed enough about general gaming industry trends to argue against (or for) your position.
I'm just here to point out that Spiral Knights is not really a "browser game". I mean, you can launch it from a web browser, but it is really a standalone application written in Java. I haven't run it out of a web browser since April 2011. Many people these days run it from Steam.
In this way, Spiral Knights is quite different from Flash-based games, which nobody I know runs outside a web browser. In fact, Flash has declined for very different reasons: the rise of HTML5, new video codecs, etc. That other trend could be a "hidden variable" to confuse your argument.