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Thoughts of an old returning player

6 replies [Last post]
Fri, 10/05/2018 - 10:14
New-Beginnings

Spiral Knights has lost a very large amount of its popularity, HOWEVER it has predominantly been due to factors Three Rings/Grey Havens couldn't have prevented or stopped.

My apologizes in advance, while this has been a view of mine I've held for sometime, I threw this post together in few minutes. It hasn't been revised or polished and is subsequently pretty rough in phrasing and overall format.

- A big factor of this is due to the decline of free online web browser games.
| During the 2000s-2013/14 Armor Games, Yahoo Free Games, Kongregate, Addicting Games, Nitrome, etc were widely recognized and popular gaming websites. Their decline today is very apparent. This community of PC gaming, especially casual PC gaming in the west, has moved away from these sort of free browser game websites in the past 5 years in favor of gaming through mobile devices. (Cell phones, tablets, and to far lesser extent consoles.) (And a possible rise of Facebook games, although I'm not entirely sure of this as I stay the hell away from Facebook.) The PC gaming community at this point is mostly comprised of 6 catagories.
+
MOBAs, MMOs, FPS, Indie steam games, the trending game/category of the year(s) (Such as the .IOs, Fortnite, and Minecraft) and larger niche communities such as of Hearthstone, Magic: The Gathering, RTSs, TBSs, and etc.
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| Comparatively much smaller niche communities of games such as Spiral Knights, Toontown, and those of free browser games still exist, but are currently nowhere near their former glory.
| Spiral Knights was far from unaffected by this, and has suffered significantly from a lack of incoming players and a slowly dwindling player base. This is not the fault of Three Rings or Grey Havens, as I don't think very many people at all expected this much of a massive shift in such a relatively short time, and there was little that could be done to be unaffected by a shift that affected an entire genre.

At this point, I don't believe there's a realistic or practical way for Spiral Knights, and by extension browser gaming to return to it's former glory as legitimate competitors with other major long-standing genres. That being said, I'd still be more than willing to throw in my two cents for old times sake. (As I'm perfectly comfortable in defying reasonable expectations in the hopes of reviving one of the first PC games I truly enjoyed and had a ton of fun with.)

Links for thought.

https://www.reddit.com/r/Games/comments/6kycve/flash_game_sites_are_rela...

https://armorgames.com/community/thread/12606573/death-of-the-flash-games

EDIT: Chances for this are really low, but I'll include my username/guild from my time playing in case one of the old gang happen to see this.
Username : CommanderJames
Guild: ShadowedGuardians
(Unfortunately, the only player I can vaguely remember the username of from those times was by the name of "ScorpionDj".)

Fri, 10/05/2018 - 12:13
#1
Bopp's picture
Bopp
response

Thanks for posting. I'm not informed enough about general gaming industry trends to argue against (or for) your position.

I'm just here to point out that Spiral Knights is not really a "browser game". I mean, you can launch it from a web browser, but it is really a standalone application written in Java. I haven't run it out of a web browser since April 2011. Many people these days run it from Steam.

In this way, Spiral Knights is quite different from Flash-based games, which nobody I know runs outside a web browser. In fact, Flash has declined for very different reasons: the rise of HTML5, new video codecs, etc. That other trend could be a "hidden variable" to confuse your argument.

Fri, 10/05/2018 - 12:56
#2
New-Beginnings
Reply to Bopp

Of course, I'd readily agree with that.

If it came across in that manner, I apologize, I should've made my points clearer.
My intent wasn't to classify Spiral Knights as solely a "browser game", although it did garner a substantial following through Armor Games, (Consistently among the highest rated and played (Tens of millions of plays/visits according to AG) games on the website.) as it isn't quite what could be considered a standard web browser game. The post was more so to give context on the downfall of free online web browser games, and that it very likely (In my opinion of course) contributed to Spiral Knights drop in popularity.

Mon, 10/08/2018 - 17:16
#3
Fangel's picture
Fangel
aye, that's a pretty fair point

I think what a lot of people don't understand as well is the fact that Spiral Knights was always a game that found its strength in grouping everyone up together instead of separating them. As the game has evolved, it has slowly moved more and more into separating players from each other, which means you'll find more competent parties for what you're playing, but you won't have that early-day fun of running into a tier 2 run with 1 vet, 2 mid tier players, and one new player who has NO idea how they're alive.

The introduction of missions, difficulty levels, and the party finder has contributed to this separation. Early in the game they played with this idea with subtowns, but scrapped it to make Haven the only hub. Unfortunately, the issues with this method showed up anyways in the actual gameplay, which caused its own form of hurt.

However, that's only for gameplay issues. The point outlined in the OP is why people aren't finding the game anymore. Spiral Knights was released during a critical time, and that timing is a huge impact on the success that it did have. With very little advertising, this game was a perfect nameless game. You could play it in your browser, on Steam, and from a standalone client, all with the same people! This was also during a time when Macs were slowly being pulled into the world of gaming, and also the time when "free to play" was just beginning to become a hot new type of game. Very few games could be played through Steam on Mac, and even fewer of them were free to play.

Something to keep in mind though is that Spiral Knights also has a very niche audience. The game isn't for everyone, and skills you have from other games will not often transfer over to Spiral Knights, meaning it is an entirely new learning experience for most players. This isn't a bad thing, but if you play FPS games you can jump into another FPS game with minimal problems most of the time. To top this off, Spiral Knights combat is fast, but with slow movements, meaning situational awareness is much more important in Spiral Knights than quick reflexes.

All-in-all, folks love to say Spiral Knights has so much potential. Yes, in a perfect world it definitely does. However, it did get much more success than people give it credit for. The fact it's still around 7 years later without a fan revival is an amazing feat. It's never going to be a TF2, it's never going to be a Fortnite or Minecraft, and believing it will is a bit too unrealistic for me. But, for the genre it is in, it does so many things right, and it did so many things right on its timing and promotion.

I'm looking forward to see where it's taken from here, and am still hoping for the day where the devs come back into the limelight because I think they're pretty cool and want to shower them with my appreciation.

Wed, 10/24/2018 - 10:50
#4
Rexxilion's picture
Rexxilion
This might be unfair to ask

I still think this game would benefit somewhat with an Android port. They release it, we all download it, and because of the sudden download spike the Play Store puts the game in the main page. I don't know how hard it would be to port though, it's a Java game after all but still I know that's not all there is to it.

Wed, 10/24/2018 - 14:05
#5
Zero-Chill's picture
Zero-Chill
meow

Man, I'd really like to see how it's gonna work without keyboards. I think I need to exercise my fingers a lot to be able to single switch flourishes on a touch-screen xD

Thu, 10/25/2018 - 20:07
#6
Rexxilion's picture
Rexxilion
touch controls succ

That would be very hard, when I play FPS or emulators in my phone I use a bluetooth gamepad so support for those would be greatly appreciated.

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