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Player Vs. Player nothing more nothing less o.o

1 reply [Last post]
Mon, 06/20/2011 - 16:23
grasshoppeh
Legacy Username

in a game that has such a good base why can we not fight each other?

Simple request allow us to fight each other, maybe anywhere in the town?

Let me explain a system that would work,,,

    -button system

Players will have a button in the Haven that lets them turn on and off pvp. Simple right?
all you would really need to do is find someone else to fight with.
Or better yet, if we had this system you could have a marker over your head that says "PVP". that way other people know who are fighting.

    -Teams

I personally could not think of such a system that would work for this yet, it would take some consideration.
If you did teams like colors, the problem would be that everyone would go on the same team and outnumber someone.
maybe a system that makes it even?
also there should be a option just to go it alone so you can kill anyone.

    -Deaths

How the heck do you win?
simple with hp and instead of kill use K.O
have the health bar present and when they run out they fall to the ground and have a K.O time.
For example, if i was kill i would fall to the ground and would stay there for a good 30 seconds or so...
it does not even have to be that length, could just be longer or shorter, but a cool down is in the best interest so no one gets right back up and kills everyone.

    -Make or break the experience

BREAK
There is a couple things i want to point out that would take out the enjoyment of this system.
First off is energy and money, if you put in a system that is cost money or energy to fight it will just ruin the enjoyment all togethor because then they will have to choose between going on missions and upgrading or having fun facing there friends.
i cannot make this more clear,
DO NOT DO THIS IT WOULD DESTROY THE MECHANIC!!!

    A money and energy System would ruin the whole experience of this mechanic

MAKE
Being able to fight anywhere would be massively entertaining for the user compared to a fixed arena.
A mechanic in this game already in place is the terrain, and this can be used to your advantage for setting up this system.
The city "Haven" actually already has a ton of fun terrain and even hiding spots in the center. By using these and giving the user the freedom to play ANYWHERE on haven or even in the rest stops you give them the power to make there own games and have multiple senarios.

    -prime spots

-in the town square
-the arcade
-the advanced battle place where there is tons of items and pots.

BREAK
On the other hand, something that will dim this experience is the idea of a battlefield or designated area to fight. Unless done properly and planned down to the last stone the fighting arenas would get boring even faster.

    -Signatures......

If us the users get a ton of support for this Thread, who knows. There is a demend for games that not only player fight side by side but against each other.

the more the better, we need supporters

well to end this article,,,

I Grasshoppeh Support PVP, please add it!

I will count this every day if i have to,

Supporters = 1

Mon, 06/20/2011 - 17:07
#1
Sunless's picture
Sunless
Player. Versus. Player. Is. A

Player.

Versus.

Player.

Is.

Already.

In.

Development.

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