What if we could get ANYTHING from just rolling so we can have actual interesting stuff instead of a minor to moderate tweak to the gear piece that has unique variants?
I'll just keep it short and simple, allow all buffs to be got through unique variants, increase the chance of getting them while crafting and decrease the price of variant tickets.
What I mean by all buffs is stuff like weapon-specific buffs like CTR, damage and MSI as well as monster bonuses on all armor and shield types as well as adding the possibility of getting MSI on weapons simply allowing you to walk faster while you have that weapon in your hand.
The chance of getting unique variants should be something around 20% and variant tickets' prices should be reduced to half.
This would make the game MUCH more interesting and enjoyable in my opinion and much easier for newer players as they would be able to get unique variants earlier without having to farm several hours. It would encourage people to actually craft weapons and get some interesting buffs on them instead of spending all their money on costumes and just standing in haven showing off, this wasn't supposed to be a dressing game after all.
TL;DR
Increase the diversity of unique variants and make them easier to get so they would be actually fun for veterans and newbies instead of being a minor tweak for veterans and a dream for newbies.
I think this is a great idea. It would allow for some great customization of armors and would make any armor set in the game viable. Having more unique variants but making the tickets cheaper should balance out the worth of UVs so the market won't change much. However, with the capability of being able to roll anything. What about trinkets like somnambulist's totem? What would happen to them?