There are some monsters that I wish I could tame, like the cat ghosts. Why cant we tame them?
Monsters I wish we could tame
whats a monster pocket? (My highest character is at the "Knight" rank.)
It's a front armor slot accessory that's a pocket that you carry a rare monster in, they have a few funny animations. They're exclusive to a vendor that appears like twice a year or so, you can also buy them from another player if you're impatient. They look so cute.
I don't know about how well SK is set up to accomplish this but from a conceptual standpoint I can see plausible ways for this to work.
Beast Flute. You stand still and play music, and beasts in a radius would slowly change sides and count as defeated. This wouldn't effect all beasts, but rather just a few, and possibly only when beasts are put to sleep first.
Dust totem. When killed, zombies, deadnauts, bombies and howlitzer heads become friendly if they die to this shadow themed blast bomb. Zombies and bombies become enemies again if they die in the radius of a normal totem.
Hacking Gauntlet. Punching non-boss machine enemies with a charged up thwack hacks them onto the player's side. Long charge time paired with a long animation when it hits.
Mug of Misery. Dump it on devilites to promote them to your side. Otherwise it just lights things on fire or freezes them. Cold coffee or hot.
I'm much more interested in your ideas, however.
Ever heard of a monster pocket?