I find that for me personally the system of orb of the alchemie is very complicated to obtain them as for example from rank 3 it is already difficult to recover orb while we are only at the beginning of the adventure still I have seen some new player already to give up because the orb system of alchemie is very complicated
make the orb system of alchemy easier to find
Imo, the orb system is decent. I think the only problem with it is a bit with the drop rates, and even then it's not that bad. The only major problem I see is with elite orbs. I recently spent 2 weeks looking for just one elite orb and that was WITH elite difficulty on recommended missions, but orbs like eternals I've never really had any huge problems with. If we're gonna complain about rarities, I think crystals are the problem. Just slowing down heat collection a bunch would suffice but fire crystals are just a shot in the knee tbh.
The drop rate/range for Elite orbs is too low/thin as is the drop range for Radiant crystals.
The fact that I keep finding Eternal Orbs of alchemy, but have yet to find even a single Elite Orb confuses me. I prefer this to the alternative however, since buying Elite Orbs is far cheaper than buying Eternal Orbs. It's confusing, but less of a problem than the Crystals.
Radiant Crystals only seem to drop in the last 2-3 floors of the clockworks and are insanely expensive in the supply depot considering how frequently you need to use them. I'm swimming in 5* gear that's stuck around levels 2-3 because I can craft new gear way faster than I can even level up my current gear and that doesn't seem right to me.
At the very least I'd like to see Elite Orbs drop at least as much as Eternal Orbs do and Radiant Crystals mixed with Shining Crystals drop from the floor just before the last Clockwork terminal down to the core. The last 2 floors could be only Radiant Crystals and Eternal Orbs, making them still the best bet for farming those, but you wouldn't be required to run ALL of the levels before those Just for a Chance at some Radiants.
It costs *700* energy for 50 Radiant crystals. That's 60,900 Crowns if I LOW BALL the price of 100 energy at about 8,700! And sure, while that will get one item up to around level 3, It costs almost 50 crystals per level up to level 7 and Almost *100* Crystals per level up to level 10!!! That's around a total of 450 crystals leading to a whopping sum of OVER 548,100 Crowns just to level up ONE 5* item to max. I understand that they want to make money off of this game, but that just seems excessive. Especially when you consider just how much gear there is in this game to craft and level up. Heck! Just One full set of gear consists of at least 5 items!
It just feels incredibly unfriendly which makes me not want to give them money.
Orbs of alchemy are supposed to be rare. By design, they are a replacement for an old system that required you to use energy to craft your gear. Now, you can farm and find some for free, however the old system is still usable since you can buy the three orbs you need for an upgrade with the same amount of energy. A tutorial for players to learn how to use the energy market would go a long way for helping these situations.
I will agree that orbs and rarities in general do not drop frequently enough on lower difficulty levels, however they do drop at a completely reasonable rate on the elite difficulty. If we made rarities have a static drop rate across difficulties based on elite then that would be a net positive.