Updates:
- Turbillion - The new 5* sword that can be crafted up from the Winmillion. The recipe should be available in the Hall of Heroes.
Meanwhile *sad heavy deconstructor noises*
Updates:
- Turbillion - The new 5* sword that can be crafted up from the Winmillion. The recipe should be available in the Hall of Heroes.
Meanwhile *sad heavy deconstructor noises*
I want to report a BUG regarding the Turbillion:
If you charge and release it, when the sword is behind you during the animation (slightly before it gets there) and in that moment you hold the attack button, the tornado won't appear.
edit: seems to happen also if you charge and right after you release it, you hold both the shield and any movement direction on keyboard (in my case wasd) and release the shield as soon the animation ends. For example: Hold for charging > release the charge > immediately after the release you hold the shield button + W or any movement key > immediately after the animation of the charge ends, release the shield button but keep holding the movement key.
If you can't manage to recreate any of this, I can try to record it. What I can say so far is that with my playstyle the charge isn't consistent and many times the tornado won't spawn.
This bug has been there since Winmillion, not sure about earlier swords. I'm not sure if it seems better now with Turbillion, but it still happens frequently, I would expect bugs fixes on related content updates to be prioritised before other systems.
I'm glad they added this weapon. Hopefully people will flock back in to craft it
8+ years in development and the Spur line still needs heavy work.
I thought getting a 5* upgrade would include fixes/improvement for it. Noooooope.
The charge attack, while it looks good, is buggy and basically useless.
Why the spur's charge doesn't do a status effect or include a small vortex effect is beyond me.
(And Winmillion looks better than Turbillion.)
I always said that it would be kind of sketchy making turbowinmillion but they did it and kept it normal and it kind of works out because the sword was already fairly good and this is just a slight and decent upgrade so of course people are going to still think "bad because low damage" but hey, you can't win em all and like I said, the sword before filled a definite niche and now it does that better.
The charge is super neat and may or may not be useful, time will tell which is a lot different from iron slug where I fired it once and stood back with my mouth open yelling profanities as it one shot a mecha knight. I vote for making it fire 3 of the tornado things gun puppy style but that's just me and it might be fine as is?
Glad they finally got around to doing this. I hope to see people use it now.
It's in hall of heroes. Read the announcement post.
Hexzyle knows that the recipe is in the Hall of Heroes. S/he is asking whether it is also at Basil.
Not sure if anyone mentioned this but I just noticed that although you can buy the entire windmill line in the supply depot, you can't buy the 5* version.
Maybe we can see elemental/piercig/shadow variants of this weapon in the future? Seems like it has potential
@Hexzyle
Confirmed, the Tourbillion recipe can be found at Basil as well
RIP Masky.. it was so rewarding and useful
At least our hope wasn't in vain for Winmillion after all these years!