Turbillion Feedback

2 replies [Last post]
Elegies's picture
Elegies

After literal years without playing, I returned to finally level my dumb, underpowered, ridiculous Winmillion into a Turbillion. I was shocked that they actually, FINALLY gave it an upgrade.

I was, predictably, disappointed with the end result.

+
It's stronger.

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I think the Winmillion looks better. Why is it purple? It's not a shadow weapon.
Two strike and shield cancel is better than full combo. That's lame.
Charge attack is completely useless and shield cancels the tornado.

I thought after years and years the spur line would finally get it's redemption.

MY SUGGESTION:

Give the spur line's charge attack a small, moving Vortex effect that pulls mobs in and the Turbillion a chance at inflicting shock status (wind). Or, if you want to keep it purple for whatever reason, give it Curse, as that's a very rare status for players to use.

Lava-Worrior's picture
Lava-Worrior
another small change that

another small change that would make a big difference would be to get rid of the "shield canceling removes projectile ability"

Fishysh's picture
Fishysh
New charge

The current charge is so useless that you pretty much never look to use it. I think pretty much everybody wants the charge to act as a suction bomb that travels from point A to point B.

If they do add a new charge I would like to see the current one put onto the final swing of the combo.