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Turbillion Feedback

2 replies [Last post]
Fri, 08/09/2019 - 19:30
Elegies's picture
Elegies

After literal years without playing, I returned to finally level my dumb, underpowered, ridiculous Winmillion into a Turbillion. I was shocked that they actually, FINALLY gave it an upgrade.

I was, predictably, disappointed with the end result.

+
It's stronger.

-
I think the Winmillion looks better. Why is it purple? It's not a shadow weapon.
Two strike and shield cancel is better than full combo. That's lame.
Charge attack is completely useless and shield cancels the tornado.

I thought after years and years the spur line would finally get it's redemption.

MY SUGGESTION:

Give the spur line's charge attack a small, moving Vortex effect that pulls mobs in and the Turbillion a chance at inflicting shock status (wind). Or, if you want to keep it purple for whatever reason, give it Curse, as that's a very rare status for players to use.

Sun, 08/11/2019 - 18:33
#1
Lava-Worrior's picture
Lava-Worrior
another small change that

another small change that would make a big difference would be to get rid of the "shield canceling removes projectile ability"

Sun, 08/11/2019 - 19:40
#2
Fishysh's picture
Fishysh
New charge

The current charge is so useless that you pretty much never look to use it. I think pretty much everybody wants the charge to act as a suction bomb that travels from point A to point B.

If they do add a new charge I would like to see the current one put onto the final swing of the combo.

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