Compounds are fairly straightforward if you're a decent bomber with decent bombs.
Decent bombs require decent CTR, which requires specialized armor or chaos and heat level 10 on the bomb, or UVs, etc..
These methods of getting CTR require lots of play time, money, etc. to acquire.
Compounds start out in T2 and even T3, when the player does not have these things ready.
I think the solution would be to move compounds to late T3 and then T4, if that comes out.
EDIT- do read the whole thread though, there are better solutions out there.
The real issue seems to be that compounds were created to benefit bombs, but bombs are dysfunctional due to the large emphasis placed on CTR and the bandaid fix of compounds just frustrates players rather than forcing them to bomb.
Well but beginners might learn to deal with them faster if they get them immediately in T1. + with the right armor, minis don't hit very hard. I think compounds are mostly difficult because beginners who reached T3 go in with elemental defense and a combuster against mini bunnies and mini slimes