Thanks Grey Havens for putting the Auction House to back the way it was. We as a community are much happier now and I hope that we can find a way to fix this problem together. We can make Spiral Knights a better place one change at a time!
This is the change of this feedback thread: https://imgur.com/a/wLI5Ww4
That said, there is another huge change the the community absolutely hated, the decision to keep Shadow Lairs absurdly difficult. Almost no one in the community plays Shadow Lairs anymore due to this, new players can't even get into them because the monsters two shot you most of the time and the health points are insane!
Fishmclishy made a video here: https://youtu.be/QsDGuZGGY8s
Here's another thread backing Shadow Lair changes: https://forums.spiralknights.com/en/node/123065
I'm sure other players will share their experiences with new Shadow Lairs on this thread, but the jist of it is.
Shadow Lairs after that update all the way back in summer now take 3x longer and cost on average 10x more sparks. This makes them not worth doing at all and players are just outright avoiding the content.
Solutions:
>Revert Shadow Lairs back to their former selves, with the normal T3 Health Points and Damage
>Greatly Increase the payout of said Shadow Lairs so that they're worth running, say like 60-70kcr from a lair and a great amount of rarities
>Greatly Reduce key prices or make Shadow Lairs free entirely.
The reason we didn't leave any feedback on this way back with Turbillion update is because the community did not think Grey Havens would listen, we hope that you listen to our pleas.
Thanks.
Please, this is a much requested change and we've been trying for it to reach the developers for months.