Yo GH, why dont you ask help from community?

15 replies [Last post]
Orange-Phantom

I have read numerous topics including abandonment, slow update rate, radio silence and different more kinds of discussions about this. Mostly the reason behind this was because of copyright/fear of community using that for the opposite reasons.

As I would gladly contribute in all kinds of projects GH is up to, I am still pretty concerned that there isnt any other way of helping the game to cherish except of payments like energy and deluxe packs.

Community would be always ready to help whatever there is to help with. I just hope they wont hesitate to ask for help, because if they did that long time ago, we wouldnt sit on below thousand players and we would mostly have released more content than it ever was released in all those 8 years.
Not to mention that some updates took years to come out, so that would be enormous deal both for community and GH.

The-Ancient-One's picture
The-Ancient-One

.............and now you get to experience "abandonment" and "radio silence". What an exciting time to be alive!

Fishysh's picture
Fishysh
jagos

ive been waiting over a year for a single damage value to be fixed. Take a seat in the waiting room. The waiting room of despair. Nobody will call you up to the front desk. We'll all be waiting here together. together forever.and ever and ever and ever

Bbsc's picture
Bbsc
Does GH care about this game

Does GH care about this game anymore?

Bopp's picture
Bopp
always the same

Yes, it would be nice if the players could help out more. This idea is suggested all the time.

The most obvious problem is that Grey Havens would get a lot of incompetent, half-baked, or even malicious/trolling contributions. This is always an issue in open-source projects, but many of them thrive anyway, because the community imposes a kind of collective quality control. So could open source work for Spiral Knights? One issue I see is that the code could be modified to give players competitive advantages in PvP or economic advantages in PvE. Is anyone aware of open-source video game projects that sidestep that kind of issue?

In short: Are there any successful open-source MMORPGs?

Agustindut
Yes, take a look at mu

Yes, take a look at mu online, mmorpg released in 2003 and still played by thousands of players due to the fact that is updated monthly and there are hundred of private servers while the original server is still running. players can choose to play in regular servers made by the developers or the ones made by players.
I refresh the grey haven github on a daily basis hoping they drop sk with the other forgotten games and one day the community can start making new levels and gear

Bopp's picture
Bopp
kind of

Thanks for pointing out MU Online and its parent company Webzen. It's an interesting business model, with some licensed intellectual property. I can't understand some of the detailed articles, because they're in Korean.

Is it really true that MU Online's source code is open source? And what about the art work? It seems not, to me.

Fehzors-Forum-Alt's picture
Fehzors-Forum-Alt

Bopp you goose, they have plenty of options for utilizing our help. The easiest way would be to let us texture items for use in boxes. Beyond that they could help people who are interested and capable test a few levels. The editor is included in their libraries, and while hard to use it's plausible for them to take a few of us under their wings. Thats what I'd like.

Bopp's picture
Bopp
discussed heavily, but okay

The problem with letting players contribute content is that Grey Havens is going to get a ton of crap. Not just lazy incompetence. Also malicious trolling (reskins with offensive imagery). Also economic manipulation (a level with a 50 treasure boxes). Also complaints and feature requests about the level editor.

The ideal solution is to let players curate the contributions through a peer-moderation system on a test server. The good contributions rise to the top and can be subsequently integrated into the actual game. It could even be gamified, with in-game rewards for contributing work. But this has its own problems (sock puppetry, astroturfing, IP theft, spamming, etc.).

Another solution is to let just a few trusted players contribute. In effect, they join Grey Havens as junior colleagues. Maybe that's what you're now suggesting. That would depend on the quality of those players, and it might engender resentment among those not picked.

After writing this post, I do think that it's good to discuss some more ideas like these. We need creativity to keep Spiral Knights working.

Fehzors-Forum-Alt's picture
Fehzors-Forum-Alt

I think the barrier to entry will keep the garbage out. The few trusted players would be whoever is capable right now, which would be maybe 10 players at most. The devs would have to talk to them and work with them, but not hand hold etc.

Textures would have garbage perhaps, but I think requiring a picture and file would let anyone quickly find the good ones.

Sargosm
reality vs fiction

Hi.

The current reality of the game is that GH is only keeping you alive as long as possible. In their own words, and so unfortunately the game will remain, and if it has a lot of support from the community and it would have much more if they were more open.
But is it something complex that happens anyway? Hope is the last thing you lose?

Qever's picture
Qever
I strongly believe that

I strongly believe that players can help without damaging the game,if GH do not like the results they cannot use it.They can take measures to protect the game and I believe many players will still want to help with the game.

Fehzors-Forum-Alt's picture
Fehzors-Forum-Alt

What's more is that when the game fails, or rather the devs stop caring, we'll likely get community servers, which means new leadership for the MMO. But! More interestingly divided leadership. Will you play on the Fehzor server, or will you play on the Bopp server? That sort of thing causes competition that's missing currently. I think that the "death" of the game will be its birth, in the sense that what's holding us back truly is the "developers", or rather, their lack of desire to develop.

Orange-Phantom
Damn, didnt expect so many replies!

I really agree that they could use a few players that could help with adding new content.

Really, that is all I can say. That would be a huge thumbs up if they considered doing that :p

Leidran
Too much effort for GH

The comunity can certainly do amazing things, there's several things like reskins or outside-programs created by the fans of the game that can help with the SK experience.

The problem is that GH doesn't want to change the game, it just wants to keep it alive, not to say they are less open with the community than the core before the D&N mission update.

I honestly wish the fans could keep the game alive by their own, but I hardly doubt GH is interested at all.

Sweet-Hope's picture
Sweet-Hope

im kinda skeptic when it comes to "community can help" i mean one guy/girl reason to nerf Skolver its because "im just tired to see everyone as clone in LD" and if thats the mentality of the community to nerf a single piece of equipment because "its tired to see everywhere" for me nope thats a bad decision. it could be more wiseful to buff or rework armors that just get forgotten because have useless stats (i mean most of them are just crafted for costume) because why would you want damage vs slime anyways?. my only guess its those armors were the firsts to be introduced to the game.

but i could agree on help if they can just hire those guys who did those awesome SK models for "certain stuff" because thouse absolutely go along with the SK style and GH can just focus on keeping the stats, lore and gameplay design if they get the help from those artists