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Maximum Armor?

3 replies [Last post]
Tue, 06/21/2011 - 14:09
bushwhacker
Legacy Username

I notice armor shows how much it defends you from in light blue bars (which are super vague, but that's why I'm here).

If a piece of armor had a Normal bar that went all the way to the end, does that mean your defense against Normal-type attacks can't go any higher?

The reason I ask is that if my defense in something was almost maxed, it would make more sense to get a piece of armor that defends from an entirely different type of attack.

Also, shields seem to have high status ailment resistances, I don't get status ailments often but is that a passive resistance or only while blocking or what?

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In fact, are the shield's defenses only active while blocking or does it have any passive use (excluding the shields with bonuses like health or sword damage)?

Tue, 06/21/2011 - 20:32
#1
Kathoric
Legacy Username
First off - the blue bar for

First off - the blue bar for the defense value of a particular item and the blue bar for your total defense (when value shown when mousing over the "helmet" icon at the bottom of the "character" box) do not use the same scale - if an item has a max blue bar, then with it equipped and no other item giving defense against that particular damage type, the blue bar in the "character" box will only be at 1/2. Net result - with no UV's modifying the values, you'd need both a helmet and armor that have a max blue bar to get the total to maximum.

I've never tested this (don't have equipment that can do this), but I suspect that even if you did max out your defense against one particular type, it wouldn't completely eliminate all damage from that type, just reduce it to a "minimum possible damage" value for each hit taken.

I've read a number of people asserting that the status resists apply even when you aren't actively shielding, but I'm not too sure about this. If true, even though a shield has max status resist, you aren't completely protected against that status (I use an Owlite series shield, which has max Shock resist, but I still get shocked). Other than possibly the status resist and the various "boost" abilities, a shield has no effect unless you are actively defending.

Wed, 06/22/2011 - 12:57
#2
bushwhacker
Legacy Username
Awesome, thanks. Didn't know

Awesome, thanks. Didn't know you could read your total armor like that, nifty~

Are status resists from armor the same way in that at max it would be halfway? Though no armor has max resist against any stat unless I'm mistaken anyway...

EDIT: Just checked that helmet you referred to and resists actually seem to stack for maximum value instead of being halved.

This question is probably more related to personal opinion but: the way armor would reduce damage of a type to a minimum, would it make sense for a shield to block different types of attacks than your armor defends from?

Wed, 06/22/2011 - 15:09
#3
Kathoric
Legacy Username
From what I can tell, if you

From what I can tell, if you have a single item with max resist to a status, then you have max resist to that status. I'm not entirely sure exactly what "max resist to a status" does, though - I *think* it just reduces the time that a status effect lasts to some minimum value, but does *not* give you any damage reduction for things like the Fire DoT.

As for shield defense - that value only affects how long it takes your shield to break when hit with that type of attack. So if you have an Owlite series shield with Normal/Elemental defense, your shield would be able to take more Elemental hits than Piercing hits before failing. If you're facing monsters that do Elemental, you might want both Elemental on your armor to reduce damage when unshielded *and* Elemental on your shield to take more hits before the shield breaks.

Note that some people prefer shields like the Stone Tortoise/Omega Shell because while they only have defense against Normal, they also have a lot of health to soak up hits of other types.

(Side note: The *best* way to avoid damage is to not be there when it happens. Having good defense isn't enough in the deeper tiers - you *have* to learn to dodge enemy attacks as well, since regardless of how good your armor is you'll still be taking some damage, and the game never seems to never drop hearts or health capsules when you really, really need them)

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