I suggest making more items with diffrent rarities on diffrent levels tradeable drops & not bound in game to bring back more players.
for example Everyone farms for Radiants, but they never drop tradeable, so nobody has anything to actually reach out to another player to sell or buy unless they spend cash to open boxes and get something thats worth trading, I amongst alot of other new players that dont know values dont spend money on boxes like this, aswell as cant afford it.
aswell as all those eternal orbs everyone is getting is not really with any purpose idk maybe do something about that or make it tradeable and not bound drops. so people has something to sell instead of everything we gain of shinings and eternal orbs, aswell as when it became really easy to level up with heating by doing vanaduke, all heat amplifiers got obsolete, no real reason to have them, so the 7days and 30 days ones kinda scammed away alot of money for players aswell as giving it no purpose, so it seems like a rippoff selling a 30days one for 1800CE in the store, remake this to Realistic Values Realistic prices, put more effort into this cus other players realises this just like me.
I want the game to be popular again, please start editing somewhere things that a avarage new players would notice, prices of CE and the items you spend it on aswell as maybe making more difficult dungeons or enemies with more health and better drops, diffrent drops then what we are used to for 10 years,
If I was a new player from scratch in a normal dungeon now with a new character I would spend along time getting stronger yes, but I would need friends to help cus I wouldn't know the mechanics, and since it's lacking of players unless people start the game together which is not always the case.. I suggest boosting them with items with higher level for a duration OR giving them a permanent weapon on high level which will last for alot of missions up to a certain point untill they need to buy a new weapon, just so newest of the newest players dont invest all their hard earned cash and materials on wepaons they will never use again. cus the amount of difficulty to be lucky to be dragged into Vanaduke by strong players, And having the skill to dodge is unlikely, so players will quit halfway cus not enough players to play with.
I dont mind if it is easier for new players cus they will eventually join us late game players and make the game fun for us again, and then we would have more players to trade with, so even if many would think its unfair to boost new players now adays on a half dead game, It will bring it back to life and in the long run win win for everyone.
Thanks for reading, it could definetely be shorter and more precise definition on my suggestion but I was tired when typing it, thanks for reading anyways.
Sincerely
AssassinNor
This is a bad suggestion because.
I hate new players and think it's funny when people quit.