Praise be, the level editor is here... In all its jankiness. From what I can tell, the pre-made examples are pretty great, but there's still a lot to be learned.
I'm toying with the idea of having there be a control point that's blocked off by 3 gold key gates, and players can use the 2 golden keys that spawn on the map naturally to essentially "choose" their path. To ensure this doesn't get too out of control, I'm thinking of having a third gold key spawn in about halfway through the normal match timer so the final gate can be opened in case the door is causing a stalemate of sorts.
I imagine the way to do this would be a "Start Up Trigger" with about a 4 minute (40,000ms) delay, however I'm not finding any way to target a gold key at all.
Does anyone know how to accomplish this? Worst case scenario I'll just have to lock it behind a door that opens after the timer I'm after, but I'd prefer not to have to do that.
You can't spawn something new mid-match, yet.
We will be adding more functionality over time.