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11/20 Release: More Crucible Editor Improvements

1 reply [Last post]
Thu, 11/20/2025 - 15:07
Cronus's picture
Cronus
Game Master

We're still working on more improvements to the editor. Below are the changes from this update:

  • Sky Islands props added.
  • Ground tiles and walls can now be used freely if they don't connect to the level entrances.
  • More Clockworks ground configs added.
  • Cleanse pad and heal pad can now have their parameters tuned.
  • Added a new signal: "capture:< teamId >" sent to anything sharing the control point's tag.
  • Chance shrub placeable won't make grey cubes anymore
  • Fixed oil slicks inside of crucible levels.
  • Fixed bugs with using the "x2" wide clockworks railing.
  • Fix a lot of little bugs with missing or duplicate tiles.
Thu, 11/20/2025 - 17:08
#1
Gyre-Of-Guile's picture
Gyre-Of-Guile
Developer
It's 3 new signals.

If a control point is tagged "CP1" then it will send a signal to handlers that also have the tag "CP1". Three possible signals can be sent: "capture:0", "capture:1", and "capture:-1" is sent when the control point reverts to neutral control.

Enjoy!

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