Hello! It’s been so long.
I'm a returning player… or at least trying to be. Java is giving me a virtual machine error or something, and I'm still trying to fix it.
Anyway, I have around 1k hours in this game. I used to love it, but it kind of died after the lack of updates and the Free Elevator update, if I recall correctly.
That said, I still feel a lot of nostalgia and would like to give it another shot. But I’ve been watching YouTube and reading some forums, and a few things still worry me. I’ll number them here:
1. Is Normal damage still okay?
I used to run it all the time back when the Arcade required mineral collecting, and before the equipment terminals were added before each level. It was a jack-of-all-trades: never amazing, never bad. Since you couldn’t swap your loadout until a checkpoint (if I remember correctly), I always used Normal so I didn’t have to worry too much about equipment.
To be honest, I never had the crowns to buy enough loadout slots, so that was another reason.
That said, I still see elemental/shadow weapons outperforming Normal ones even against enemies that aren’t weak or resistant to them. For example, I would expect the Leviathan Blade to deal better damage against Constructs than Acheron, but that doesn’t seem to be the case (maybe I’m wrong—please correct me if so). I wonder if the devs (if they even maintain the game anymore…) will ever adjust this.
I’m not saying Normal is bad, or that I want it to better than everything else. I’ll still run my old reliable Leviathan. I’m just curious.
2. Are there any plans to make the game less grindy?
Ever since Fire Crystals were introduced, leveling weapons became a chore. It’s not very fun and it slows the game down so much…
3. New content being added mostly through lootboxes…
I don’t think lootboxes are necessarily bad, but I miss going out of my way in the Arcade to find Basil and buy stuff from him. Do I want the Hall of Heroes gone? No… but you get the point.
4. Classes?
I don’t mean locking players into classes—the magic of the game is combining gear. But ever since the beginning, I always see the same sets: Wolvers, Chaos, and more recently Gunners. Almost never Bombers or Guardians.
Are there any plans to make Guardian sets more viable? I own some, I use them, and I like them. I’m not asking for a tank role (I don’t think it fits the game too well… unless?), but I would love to see them perform the role the game advertises: pulling some aggro and protecting the team in their own way. I think it’s possible, just not with the current tools.
Personally I think the Plate line could use improvements. If the armor is really meant to make you tanky, then bump up those numbers. As it is now, the only enemy in T3 you can effectively tank is a Trojan—you can take both body and shield hits and it will still take ages for him to kill you as he only deals normal damage.(Somewhat).
5. Jesus, the UI.
I don’t mind the look: I actually like it. I mean the information. Can we see numbers? The defense bars seem to be meant to simplify stats for players, but in the end they just make me wonder how much damage a weapon actually does.
For example, if you compare Azure Guardian Armor with Skolver Coat, they look the same in-game, but on the wiki Azure has slightly higher Normal defense. (This isn’t a defense of Azure; I like it, but I know nobody uses it for that reason—it's just too plain as an armor set.)
I’d really like to see those numbers displayed in-game.
6. Do people still run the Arcade? When I left, every mission was just Vana runs, and it got pretty boring… I like the mission system—I don’t want it removed—but the Arcade used to be so fun. I still remember the arenas, the towns (which honestly should’ve been just as relevant as the main Haven hub, with auction houses and everything), and that guy at the door telling me “you’re not strong enough to continue, noob.” I really miss that. But every time I entered the Arcade near the end, it felt like a ghost town.
Edit: changed some numbers on the list, i messed them up.
Anyway, thx for reading and sorry for the lenght. I hope the best for this game, see ya!
3. Chaos is the second best set behind black kat, but is used as you dont need CTR on weapons; good for cost.
4. Still no clue about the defense bars
1. JVM machine error you gotta download java
1.5 Brandish lines are superior
2. Games still pretty grindy, nothing changes in that aspect
5. People run the arcade for fun and for recipes though most are just haven sitters (me included)