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Linux: no audio since forge update

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Thu, 05/07/2026 - 05:30
Lesuita

I was excited when I saw the announcement and started up the game on Tuesday. I had some issues that have already been reported and/or fixed (e.g. with the escape key) but also audio didn't seem to be working at all. I tried again Tuesday evening after one patch and again today, but there's still no audio.

This is an arch linux/gnome system. I haven't customized anything specific about the sound system. Audio was working before Tuesday, and it still works in other apps. I tried renaming my ~/.java/.userPrefs/projectx/prefs.xml in case there was an old setting that was breaking things, but that didn't resolve the issue. In addition to this forum post, I also submitted an in-game bug report, in case that comes with information. My projectx.log file is below, although it seems sparse. Let me know if I can provide any further information or testing.


2026/05/07 08:08:44:965 INFO P$a.b: Logging to '/home/[redacted]/bin/spiral/projectx.log'.
2026/05/07 08:08:46:569 INFO P$a.b: User has custom mappings for ESCAPE [keys=(-1, 280, -1)]
2026/05/07 08:08:46:573 INFO P$a.b: Connecting [host=game.spiralknights.com/34.235.98.3, port=47624]
2026/05/07 08:08:46:694 INFO P$a.b: Datagram connection established [port=47624]
2026/05/07 08:08:50:952 INFO P$a.b: Moving at request of server [zoneId=83886080, sceneId=2147483647]
2026/05/07 08:08:50:960 INFO P$a.b: Issuing zoned moveTo(5:0, 2147483647, 1).
2026/05/07 08:08:51:426 WARNING P$a.b: Framebuffer incomplete. [status=36061]

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