Before I begin, I’d like to emphasize that I consider myself a casual player.
I don’t run Vanaduke because, frankly, I’m not skilled enough to casually solo clear it in under 30 minutes.
With that out of the way, I think Grey Havens has already addressed one of the most glaring issues through the 05/05/26 Forging Ahead Update.
It was genuinely a HUGE step in the right direction.
However, there are still three minor problems and one major problem that I personally believe to hurt not only the new player retention, but also the overall enjoyment of the game for longtime players.
Before I begin, here's the tl;dr:
1. Arcade:
- Prize Wheel Revamp
- Remove Status Effects from Compound + 20 Boxes Guaranteed
- Add Timers to Everything
- Remove Forge Tokens (from the game)
2. Crystals/Orbs:
- Bump Up Drops From Arcade
- Craft Into Higher/Lower Rarities
3. Events:
- Run More Often
4. Rebalancing of Armor Sets:
- Specialized Armor Sets Should Reduce Damage Intake by a Flat Amount + Reduced Knockback For Plates
- Remove Race Bonus Stats, Add Universal Offensive Stats (+2 at least)
1. Prize Wheel Revamp
- Arcade should have a slightly buffed new Prize Wheel, offering only Crowns (every floor should replenish you to full health anyway) and let the old Prize Wheel stay in Rank Missions.
- There needs to be a countermeasure because we all know that people WILL use alts to abuse this, so maybe have them only get the wheel if they start in the arsenal room?
- This Prize Wheel should at most give 1.5-2k Crowns (assuming from 18-28, lower depths will give less), as this feature is not meant for Arcade to overtake Vanaduke in farming Crowns, but more of a bonus for those who already play Arcade for a more casual and social option.
2. Remove ALL STATUS EFFECTS + Guaranteed 20 Boxes in Compound:
- The amount of people I've met in-game, on Discord, even on this forum saying they would rather just wait at the gate to not play Compound is astounding.
- I really want to say just remove Compound, but on a second thought, if they were replaced by Candlestick Keep I would probably hate it just as much. The goal here really is to just smooth out the Arcade experience, so that players won't say "wow I hate this gate, I'm not going in."
3. Timer for Everything:
- Simple as. People love timers.
- Show how long the run takes; show how long this floor takes; show how long until this gate swaps to the next one. Make the information transparent and accessible, people will LOVE it.
4. Remove Forge Tokens:
- This is more of a "remove from the game" kind of suggestion.
- I really do not know what purpose these tokens serve, especially in D18-28. Instead of getting 50+ Crowns or 3 Fire Crystals, a Treasure Box drops ONE Forge Token, and 100 of those convert to 10,000 Crowns. Who came up with this, Satan?