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The mechanism to reconnect to a an ongoing party when the client has been terminated broke

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Wed, 05/20/2026 - 12:54
Zosu's picture
Zosu

My controller stopped working when entering that black obsidian map from Apocrea event.
I could still type with my keyboard.
I killed my client, restarted it and logged in again, hoping to return to my party. It hangs after that forever. This was the second time I tried that (and also only the second time my controller stopped working in that map; it never stopped working in other maps, so i dont really mind yet).
I doubt it will help, but this is the projectx.log after the restart:

2026/05/20 21:41:51:089 INFO P$a.b: Logging to '/home/oz/steam-spiral-knights/projectx.log'.
2026/05/20 21:41:55:412 INFO P$a.b: Found joystick! [name=Logitech Logitech Cordless RumblePad 2]
2026/05/20 21:41:56:835 INFO P$a.b: Init LogonWindow [depl=prod, v=20260515105302, status=null]
2026/05/20 21:42:03:759 INFO P$a.b: Connecting [host=game.spiralknights.com/18.233.212.89, port=47624]
2026/05/20 21:42:04:114 INFO P$a.b: Redirected to another node. [hostname=54.76.8.6, ports=(47629), datagramPorts=(47629)]
2026/05/20 21:42:04:115 INFO P$a.b: Connecting [host=/54.76.8.6, port=47629]
2026/05/20 21:42:04:304 INFO P$a.b: Updating outgoing message throttle [msgsPerSec=45]
2026/05/20 21:42:04:343 INFO P$a.b: Datagram connection established [port=47629]
2026/05/20 21:42:04:666 INFO P$a.b: Issuing zoned moveTo(2:0, 1073742231, 0).
2026/05/20 21:42:04:842 INFO P$a.b: Updating outgoing message throttle [msgsPerSec=45]
2026/05/20 21:42:04:899 INFO P$a.b: Got updated scene model [placeId=3174, config=[type=data.LevelSceneConfig, big=null, bih=null, bii=null, bij=true], scene=1073742231/%dungeon:m.ww_fiend/1]

The party was probably on the next map by then.

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