So I've been catching up on Spiral Knights after a long while, and while reading through the patches for the latest fixes (many long overdue, quite frankly), one caught my eye: "Added sleep resistance variants to Punch's possible armor and helmets options."
This has me wondering: are shields deliberately capable of receiving status resist UVs on craft only? Why not allow Punch to roll them? Is this some kind of ploy to drive exorbitant prices on shields with status resistance UVs? Why are there two different UV-rolling functions to begin with???
Seriously though, shields being able to get status UVs from crafts but not from Punch seems like a major oversight, and I cannot perceive a reason why it would be that way be design. That one guy who uses Ancient Plate Shield unironically must be pretty sad. Surely this can be fixed?
there was a conversation about this...