Greetings!
We've made a few changes and have re-opened the Preview Server for more Spike testing. This test will be open for about 48 hrs. In this test we're focused on continuing our refinement of monster behavior and the new Slicer gun line. As always, things on Preview are subject to change at any time. Below are the changes since the last test:
- Full slicer gun line is ready to be inspected, the recipes can be found in clockwork terminals.
- Removed screen shake from uncharged slicer bullets.
- Slicer bullets that don't hit a monster will "fizzle" and not explode as much.
- Mecha knights will block slicer bullets (and other orbital-type gun bullets too).
- More tweaks to monster behavior especially with the ranged spike attack.
- Continued refinements to the power of spiked monsters.
- Everything is a work in progress, so feedback is welcome.
During a Preview, we will closely monitor feedback and provide guidance where possible when Knight findings warrant a response. Those responses and updates on the Preview will be posted in the Testing Feedback Forum. The post for this test is here. If you run into issues with the Preview Server itself, please post here.