Swords have a lot of winners and losers and when you go through them you start to notice a pattern...
Almost all of the "meta" swords are dual damage, and for those who don't know, this is because two damage bars means that these weapons get a stronger buff from damage boost effects.
While trying to fix the base damage of monotype weapons is one approach I have another idea that might be a bit crazy sounding.
Just add 4 new damage types.... hidden ones that you don't get to see..... Normal2, Pierce2, Elemental2, and Shadow2. Then just add it to the weapon who has the matching damage type... Suddenly your Leviathan Blade goes from Normal to Normal/Normal2
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What exactly does this mean though?
Well look at it this way... the Brandish and Calibur both share the same damage table with the combo attack doing the same in every stratum.
But with this new buff now the Leviathan Blade and the Acheron share the same neutral damage table, in fact every monotype sword will end up getting stronger as a result.
If you want a number to look at... the current Leviathan Blade charge hit deals 386 for 3 hits in a row for 1158 damage.... but after this buff it matches the Acheron's charge slash..... for 600 damage... 3 hits in a row..... for 1800.
Yeah that whole line about "hitting like a Tidal wave" is going to start carrying some weight.
Hello, my name is Grandish and I approve of this message.