After looking at both Obsidian Edge and the current Dread Venom Striker, can we please change the latter to piercing/normal instead of shadow/normal? Obsidian sadly makes it now redundant. And we need a melee poison and piercing option for fiends and beasts. Not just Plague Needle, which is harder to get since people aren't incentivized to play Coliseum as much now unfortunately. (We need an event encouraging playing it too.) Plus, poison and piercing can help against really powerful fiend types, and when we need to stop anything from healing them. Gremlins cannot resist piercing and take normal damage from it anyway, it's elemental they resist.
Also, as a thematic buff to Divine Avenger to mirror Gran Faust's curse, can we please add a chance to spawn a Gremlin Mender's healing pad? But works on Knights instead of monsters? Complete with the Spiral Order logo instead of the Gremlin logo. I want to either keep the damage as is though, if not buff it a bit more. So the healing pad chance has to be a low spawn rate.
For new items, I wanted to suggest both a piercing line for the Sealed Sword, new Shadow Lair Weapons, and maybe a way to buff what gear we currently got after finishing a Shadow Lair to prepare for the Swarm if we wind up having to face the Swarm and King Tinkinzar as the final boss in the future. One of said Shadow Lair weapons would be Lord Vanaduke's mace, which I ironically but fittingly called "Vanaduke's Justice", based on what I read during Legion of Almire. And it would be a Fire Troika that ignites enemies it hits on charge attack. While the Piercing/Normal Sealed sword would be green and go from Sealed Sword, to Unsealed Sword, and finally Enigma. Having the random attributes charge of the base Sealed Sword, but shooting sword projectiles like Divine Avenger and Gran Faust.
I don't know what else to suggest for new items and buffs at the moment, besides asking for nerfing the spiked Mecha Knights and making their shields break when taking too much damage like player Knights. But I would like to suggest again some new sprite ideas I have. One reskin for when the sprite boxes return, and two new sprite ideas. My reskin idea for the Seraphynx, but changed into an Owlite holding a book like this concept picture on DeviantArt. Would be a great way to reintroduce this NPC concept as a sprite reskin. An owl wearing a scarf and holding a book looks too awesome.
https://www.deviantart.com/malakym/art/Spiral-Knights%3A-Unused-NPC-Roug...
While the new sprites I have in mind are the E-Class Battle Sprite with a shocking gatling gun arm and a shield projection arm as the Moonstone Sprite. And an ice welding version of the Nature Sprite from Firestorm Citadel as the Valentine Sprite. I think these would fit them perfectly and give us a way to use the minerals that have been piling up in our bags.
I hope all these can be considered in the future. Thank you for your time if anyone reads these and can consider them.
(You should probably move this to the Suggestions forum.)
The DVS becoming shadow was the right choice. Making it piercing doesn't work due to WHB existing.
DA healing buff could work, maybe a slow heal rate like the D26 FSC heal pads to stay fair.
Also would like to see Shadow lair weapons. To prevent normal weapons from being outclassed they should offer different use cases rather than being outright higher dps.
Rudimentary examples that would open up more creative playstyles:
SL Snarby -> Rancid Fang: piercing poison brandish (this would address your first point of having a melee poison option for fiends).
SL Ice Queen -> Snowblinder: Freeze based vortex bomb, elemental damage, deals continuous blizzard chip damage during vortex before explosion.
SL Roarmy -> Gram: shock troika, piercing damage on normal attacks, charge attack deals elemental. Strange but different.
SL Vanaduke -> Darkfire Fang: shadow damage FoV that inflicts both fire and curse, appearance of the graveyard phantom purple cutter thing.
I like your ideas too, maybe there could be 2 (or more) weapons per SL to craft. Anything that replaces the current meta with genuine situational variety would be great.
+1 to additional moonstone/valestone sprites, shock and freeze themed maybe.
Lastly need new levels, preferably at SL tier or beyond, with loot to match (maybe platinum crowns worth 500 each as a pickup, but make the levels Gremlin Assault difficulty/BS). I'm sure GH knows all this already but good steps are being made so far.