We've got a lot of good information on the wiki, but we're missing something crucial: a list of what type of damage you can expect to take from given monsters. (normal, shadow, piercing, or elemental)
Without that information, it's rather hard to choose armors suited to a particular kind of encounter. We need:
1. A clear way to determine this information
2. A specific new field added to the Monster info templates
3. Lots of guinea pigs who don't mind being smacked around repeatedly by monsters in the name of science
Thoughts?
If anyone has reliable information on what monsters do what damage, feel free to add it to this thread, along with your reason for believing that damage type. For example, "beasts have teeth so OBVIOUSLY they must do piercing damage" isn't a good reason, but "a dev said that brambles do normal damage" is reliable.
I could go around in Tier 1 or 2 and sacrifice myself :) I need to collect more 2*/3* recipes, anyway.
Something I noticed a while back: Sometimes purple/cyan bars will pop out of you when you get hit. I'm not quite sure what that means. Maybe they're indicators of the type of damage you took?
FOR PONY, IN THE NAME OF SCIENCE!