So we have the advanced training hall...but theirs nothing advanced about it, It teaches the basics of clockworks survival but its missing a key ingredient.
I suggest a room within the training hall, or guild halls even, that will let you select enemy(s) from a catalog based on those you have personally defeated and be able to generate these enemy's in a personalized danger room to fight. Not to gain any heat or crowns, but to simply practice your weapons against different enemy to see how they compare. So if you want to see how well your silent nightblade does on a gremlin, you tell the computer to generate 3 tier 2 gremlins and then you fight them. Or maybe you just got a Vs Construct UV, So you generate a few constructs to compare to the weapon without the uv.
The point is, I would like a way to play with my food basically, I want to test against enemy types, I want to re-fight monsters at my own will for no gain other then fun, I want to practice against enemys to develop strategy against them, I want to have fun when my energy is low.
This suggestion would work great in both Guild Hall, and Training Hall, but lets just call this a Guild Hall suggestion because you all know we need it.
Any support from players would be appreciated, With enough attention this suggestion may be one of the select few that come true.
Yes this would be a great addition to the game giving players the opportunity to test out the weapons and such. I think its a fantastic idea. My only concern is that with the availability of monster spawns on demand would it reuin the surprise of encountering and fearing a new monster, such that with higher gear you would feel dominating against the monster you had feared previously.