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Thu, 06/23/2011 - 13:25
IanAJ
Legacy Username

Hello I would like to start by saying what a great game this is and how I and my friends enjoy playing it on steam and that we enjoy it so much
We would like to add some Suggestions on how to make the game even better as there are a few issues we would like to point out

*Weapons
Some of the in game weapons are not doing the sufficient damage against the element they are tailored to.

"Example: The Deconstructor bomb isn't doing the critical damage to mechanised monsters in game aka orange damage nor sufficient enough to justify it as a weakness vs. a bomb where you can see the weakness damage aka the Twisted Spine Cone against beasts, base damage from level one is in its 70s but is of 40s.

The following weapons have this issue
“Bombs”
*Rock salt bomb and its tiers
*Deconstuctor and all its tiers
*Fiery Vaporizer and all its tiers
*Static bomb requires tiers even if it’s a special paid weapon
*Freezing Vaporizer and all its tiers: This also could do with cold chill damage on fire based monsters.
*Sun Shards and its tiers

“Pistols”

From What I’m told by my friend who uses only pistols all of the elemental guns need there damage increased because frankly 25 damage is next to useless it could do with being 50 especially as it is being used against the appropriate weaknesses

“Example” Firotech Alchemer: level 1 does 25 damage against tier 2 monsters that are of that elemental weakness sure it’s a level one but going from level 10 to an upgraded version should at least be beneficial.
Level 1 standard Guns of 2 star qualities need a small boost to the damage to make them decent enough to use in the first place.

“Swords”
The only problem we see with the swords is the elemental damage needs to be a little bit more then it currently stands.

“Shield”
There seems to be an issue with the shield that you activate by pressing X it only reacts half a second after pressing it and this can cause a problem when you need to react to an attack at close range either is be a melee or shots fired and there is also a delay after dropping a bomb or swinging your sword/firing your pistol but if this is part of the way the game works it does need changing in either case.

“Amour”
We noticed that levelling armour of tier 1 to 10 is equal to the start of tier 2 armour which is all well and good but it makes it useless to even try to make it level 10 to begging with as you can end up getting the materials either farming or buying them off the auction house but not only that it’s pretty much a waste of time levelling it to 10 due to the bonuses from hitting level 10 are lost the moment you evolve it into tier 2 we would like to see some reward for putting in the efforts for making that armour level 10 and able to carry some sort of small bonus that’s carried into the evolved state.

“Energy”
A nice way for you gentlemen to make money of course as the game is free to play at this expense which we don’t mind paying as long as the games good for it which it is but we would like to see the energy cost for entering into a dungeon dropped from 10 to 5 as it frees up more leeway for players to be able to do a little bit more crafting as they reach higher tiers it becomes quite expensive for them to craft item’s which is another ploy of getting people to pay for energy which I can understand and I would like to propose that you could enable us to be able to buy the actual game meaning we would no longer buy/get energy.
Why would you do this? Well as it stands not all of us would like to constantly buy energy the equal amount of actually buying the game in the first place I would be happy to pay £19.99 or even £25.99 for the game instead of constantly paying for energy.

“Guilds”
We noticed that we can make a guild which is quite a good idea on your guys part as this is a co-op game that requires team work and so we would love to see the following implementations to accompany the Guild.
*Guild levels
It would be very nice to have guild levelling incorporated into the game which will enable you to buy special guild weapons and armour and have dungeons that only guilds can enter as well as guild challenge’s that also give rewards and special markers for completing.

*Guild House
We couldn’t help but notice you gave guilds a nice guild home and we also noticed that it can expand into different areas which we thought was a nice idea which ironically would go very nicely with that guild levelling we just mentioned but also we could buy items for decorating the guild hall and customising it’s over all look with a customisable lay out and lookout views with the guild banner over the entrance of the guild hall.

"Colour Changing"
Finally it would be fantastic if we could be able to change the colour of our armor or knights if possible for the cost of crowns which we wouldnt mind paying

We’d like to thank you for taking the time reading this and we hope you can implement most of our suggestions and keep up the good work.

Thank you

Thu, 06/23/2011 - 14:17
#1
Madadder's picture
Madadder
i admit bombs arent what they

i admit bombs arent what they cracked up to be especially the rock salt that deals piercing but has a high damage bonus vs slimes but for the fiery/freeze vaporizer they arent meant for damage they are meant to spread their status effect constantly

as i understand it pistols are more powerful at one point in time but had a damage reduction nerf to balance it

The only problem we see with the swords is the elemental damage needs to be a little bit more then it currently stands.
whats that mean? have u never seen a 5* elemental sword?

the shield thing is a matter of lag whether its on your end or OOO what ever the case its always a problem no matter what game you play

i dont get the armor bit there are unique variants...

another subscription idea... i dont like them

guild leveling i dont mind but special guild stuff i do since i dont like guilds in general i dont like when they get special stuff they requires you to be in a guild

guild expansions have been discussed its is unknown where OOO stands

same as the guild expansions

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