So how much Normal defense do I need in T3?

6 replies [Last post]
Daystar
Legacy Username

Does anyone know the % of damage that's normal in T3 from elemental, piercing and shadow hits? It seems like it's the best defense to double down on just incase, because everything will do at least some of it.

Loki
Legacy Username
Little, that's how

Little, that's how much.

Majority of Tier 3 damage is -pure- Shadow, Piercing, or Elemental. The enemies that still deal Normal are incredibly easy anyway.

Daystar
Legacy Username
Lumbers and Trojans hit slow,

Lumbers and Trojans hit slow, but Gremlins can be deadly in swarms.

Metaphysic
Legacy Username
Lumbers, Trojans, gremlins,

Lumbers, Trojans, gremlins, mecha knights and maybe Vanaduke(?) still can do normal damage. From some testing it appears that zombies still do half-normal damage as well.

It's still one of the more useful defense stats to have.

Katmint's picture
Katmint
FSC's spiked wheels do

FSC's spiked wheels do Normal, and I think the falling debris in the Vanaduke fight does Normal... not sure, my screen freezes up every time the debris falls so I can't see what color bars are falling off. :P

Eeks's picture
Eeks
> Majority of Tier 3 damage

> Majority of Tier 3 damage is -pure- Shadow, Piercing, or Elemental

Actually, a lot of is split normal dmg from my experience. Also see:

http://forums.spiralknights.com/en/node/10036

Tom-Awsm's picture
Tom-Awsm
Question

So a Vog Cub and Divine combo should be pretty good for FSC, right?