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suggestions/observations

3 replies [Last post]
Fri, 06/24/2011 - 18:24
adikos
Legacy Username

i looked through some of the other suggestions and realized its just easier to post my few ideas/suggestions/comments than see if they had already been mentioned, and this way it might add more support to those ideas.

1. end of round stats. it would be nice to see how many crowns, who did what damage (max-min), total capsule/pickup usage (might encourage people to use them), most treasure boxes opened. you name it, some bizarre stats are always fun too.

2. tier2 could use some vitapod/heart love in the later levels. ive found myself running on 2-3 <3s on multiple occasions going through the depths of 14+, sometimes with lvl4 vitapods. my luck in looting them and health capsules (ive gone entire t2 sessions without these) isnt good.

3. why is inspect not automatically full? why do we need permission from other players to view trinkets/weapons? when i see a cool sword or gun i'd like to know what it is, and inspection should provide good insight on gear choices since it can be so varied on this game. specially trinkets/necks.

4. really like the recent changes to some of the fire mobs, it has really helped fire arenas/gates, putting them in line with other versions.

5. i had trouble creating a forum account because im a steam user, and i'd rather use that username here, but it is not valid. i had wanted to do a haiku entry earlier and had to create a whole new account to submit an entry. (im sure you are aware of the issue, specially with your recent conversion of accounts to steam ones.

<3 the game

Fri, 06/24/2011 - 19:26
#1
Sunless's picture
Sunless
tier2 could use some

tier2 could use some vitapod/heart love in the later levels. ive found myself running on 2-3 <3s on multiple occasions going through the depths of 14+, sometimes with lvl4 vitapods

You can get +10 Vitapods in Tier 2.

Fri, 06/24/2011 - 21:08
#2
Vash_kun
Legacy Username
Inspect
adikos said:
Why is inspect not automatically full?

That is so PvPers (when that feature gets around to being implemented) don't inadvertently reveal their equipment (and therefore their weaknesses) to their opponents. It would be nice if the game would remember between sessions that you had turned Full Inspect on, though.

Sat, 06/25/2011 - 17:35
#3
adikos
Legacy Username
depending on when you come

depending on when you come into the game you can miss vitapods entirely, even after a couple floors. up until the clockwork terminal in t2 health is pretty abundant, but after that i still find myself health starved and usually my group is running on 2-3 health slots each.

thanks for the info about the pvp/inspect feature didn't know that.

i also wondered what the plans might be to allow the items people drop at the end of the level to spawn at the beginning of the next. it kills me when ive seen a capsule/pod hog that goes to haven instead of proceeding farther into the dungeon, having those dropped items carry onto the next floor would be a good boost because those items technically belong to the group.

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