i looked through some of the other suggestions and realized its just easier to post my few ideas/suggestions/comments than see if they had already been mentioned, and this way it might add more support to those ideas.
1. end of round stats. it would be nice to see how many crowns, who did what damage (max-min), total capsule/pickup usage (might encourage people to use them), most treasure boxes opened. you name it, some bizarre stats are always fun too.
2. tier2 could use some vitapod/heart love in the later levels. ive found myself running on 2-3 <3s on multiple occasions going through the depths of 14+, sometimes with lvl4 vitapods. my luck in looting them and health capsules (ive gone entire t2 sessions without these) isnt good.
3. why is inspect not automatically full? why do we need permission from other players to view trinkets/weapons? when i see a cool sword or gun i'd like to know what it is, and inspection should provide good insight on gear choices since it can be so varied on this game. specially trinkets/necks.
4. really like the recent changes to some of the fire mobs, it has really helped fire arenas/gates, putting them in line with other versions.
5. i had trouble creating a forum account because im a steam user, and i'd rather use that username here, but it is not valid. i had wanted to do a haiku entry earlier and had to create a whole new account to submit an entry. (im sure you are aware of the issue, specially with your recent conversion of accounts to steam ones.
<3 the game
tier2 could use some vitapod/heart love in the later levels. ive found myself running on 2-3 <3s on multiple occasions going through the depths of 14+, sometimes with lvl4 vitapods
You can get +10 Vitapods in Tier 2.