I have a variety of ideas that OOO could use to help improve their game besides just running clockworks
Among these ideas are:
-PVP
--Not exactly fighting each other for equipment, but more generally, staking on who would win and winner takes all.
-Activites to get mist energy/CE
--This would allow players to benefit from doing something while waiting to be able to run dungeons again as they would hve more energy in the end anyways.
-Add some sort of interactive things to the game
--This could be anything such as minigames, or other things.
Now, none of the above should cost energy, because most of what you do on SK when you have energy is to run the clockworks. I will add anybody's suggestions onto this, and also read over any critism anyone has to make.
there was a post somewhere here that suggested that we could run clockworks without energy, but would not gain anything from it. no energy, no heat, no loot, no cn, no gear, etc.
if you don't have CE then I'd be willing to say you don't prioritize CE over other stuff. I haven't spend a cent (US) here and I can run when ever I choose to. Just get ~4100cn and buy CE.
CE > CN > Recipes > Gear
I had enough CE to craft an upgrade but I put that off because I wouldn't have enough CE to run clockworks for a few dozen hours. Instead I ran JK a few more times, put up an offer to purchase CE then crafted my sword.