I think that when the items drop it isn't fair who gets them ... and it is pretty crappy ... Example after we complete a whole tier and go to haven with 4 person party(end tier screen) it seems i always see an imbalance in items as in one person picks up all the 5 star items etc 4 star and the other person has only all 3 star .. or even worse! ... my suggestion would be to some how make your system kind of go a round robin based on star materials ... as in
Say X player and Y player are teamed up.
1star item drops ... X player gets it ... then a 5 star item drop .... Y player get it ..... 1star item drop again ... Y player gets it ... 4star item drops X player gets it .... and whenever a different star item comes up it alternates based on who got the other tier star item first and as for shards it just goes around the group ... example : red shard drop Y player gets it ... blue shard drops X player gets it ... just keep alternating ... I feel this would be more equal and balanced in groups and make people want to play coop more often then not, because i feel at this point it isn't fair! anyone with me? opinions please
Apparently it used to be a round robin system. But it was found that people actually manipulated it to get the best items. How I will never know.