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Damage Bonus UV's -> Negate Enemy Resistance

2 replies [Last post]
Mon, 06/27/2011 - 09:50
Dukesky
Legacy Username

The suggestion:

Any Damage Bonus UV negates Enemy Resistance to that damage, making it in effect Neutral damage (+ whatever the bonus is)
I am NOT suggesting a UV create Neutral to Weak resistance.
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This would bring new value to previously 'junk' UV's, in a game where Attack Speed and Charge time Reduce are almost universally better than Damage Bonuses.

Mon, 06/27/2011 - 11:04
#1
Daystar
Legacy Username
It would also completely

It would also completely overpower those UVs, because you're forgetting about gear that gives similar UVs. Someone can deck themselves out in one piece of Deadshot and one piece of Valk gear and now their shadow weapons have no weaknesses.

The point of a UV is to give a minor bonus. Having a Construct UV on a Piercing weapon isn't optimal, of course, but that's part of the luck of the draw. Some people like having a UV to help balance out a weakness a weapon has.

Mon, 06/27/2011 - 13:17
#2
Dukesky
Legacy Username
Equipment abilities are not Unique Variants

Erm, technically equipment with built-in abilities are not Unique Variants... I am only talking about Unique Variants acquired though *crafting*, and armor does not receive Damage Boost UV's, only weapons do. I stand by my suggestion as-is.

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