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11 replies [Last post]
Fri, 10/22/2010 - 03:49
Shoebox's picture
Shoebox

They're working well for me.

loljk they suck

Fri, 10/22/2010 - 07:55
#1
Cire_Arodum
Legacy Username
That's actually kinda

That's actually kinda awesome.

Fri, 10/22/2010 - 10:20
#2
Shoebox's picture
Shoebox
It turned Spiral Knights into

It turned Spiral Knights into Silent Hill.

I can't say I'm not amazed, but I've been using F12 to capture things just to find out all my pictures came out distorted.

Fri, 10/22/2010 - 12:34
#3
Poseidon's picture
Poseidon
Game Master
That looks curious

Which OS are you on?
And which graphics card do you have?

Fri, 10/22/2010 - 18:04
#4
Shoebox's picture
Shoebox
Running Vista 32-bit. dxdiag

Running Vista 32-bit.
dxdiag says my graphics card is a: Mobile Intel(R) 4 Series Express Chipset Family

I don't think that will help.

Fri, 10/22/2010 - 18:10
#5
not_shiro
Legacy Username
Out of curiosity, I tested to

Out of curiosity, I tested to see how my screenshots worked. They seem to come out fine. Always nice to have a control group, I say!

I'm currently running on Windows XP Professional 32-bit, service pack 3
Video card is an nVidia GeForce 8600GTS, stock clockrate and 256MBs of VRAM
Game was running at 1024x768 32-bit 60hz, at high detail.

Fri, 10/22/2010 - 20:14
#6
Poseidon's picture
Poseidon
Game Master
hmmm

Try and change:
- Resolution
- Vertical Sync
- Refresh rate (the hz when choosing resolutions)

And check screen shots with each of those changes.

Fri, 10/22/2010 - 20:22
#7
Shoebox's picture
Shoebox
I changed Vertical Sync,

I changed Vertical Sync, nothing changed.

I changed the resolution and the screenshots worked fine.

Refresh rate didn't change anything either.

Fri, 10/22/2010 - 21:14
#8
Poseidon's picture
Poseidon
Game Master
Good!

What is you native resolution on the laptop?

And which resolutions worked and didn't work?

Oh also try and see if it makes a difference with full screen or windowed mode in the resolution where it doesn't work.

Fri, 10/22/2010 - 21:26
#9
Shoebox's picture
Shoebox
1366x768 for both. Also it

1366x768 for both.

1360x768 worked though, so 6 pixels of difference changed everything.

Also windowed mode didn't change anything.

Sat, 10/23/2010 - 01:28
#10
Bifurcate's picture
Bifurcate
Lead Programmer
Yeah, I think I know what

Yeah, I think I know what caused this, and it should be fixed in the next release. Believe it or not, it was all because the width wasn't evenly divisible by four.

Sat, 10/23/2010 - 01:36
#11
Shoebox's picture
Shoebox
Oh computers, when will they

Oh computers, when will they learn?

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