Anyone know when OOO is planing to bring back PvP?

11 replies [Last post]
MeLikeCereal
Legacy Username

Just wondering if anyone out there knows when PvP is coming back to SK. I've seen videos from Beta and it looks fun...Maybe someone from OOO will respond...

Reactbank
Although PvP might be fun it

Although PvP might be fun it would require insane amounts of balancing, which would mean changing of the current gear. Balancing PvP and PvE at the same time could be very hard, because some status effects would be considered very over powered in PvP.

JCPedroza
Legacy Username
PvP was widely announced, and

PvP was widely announced, and there was a recent poll about it. It shouldnt take much longer.

MeLikeCereal
Legacy Username
@Reactions

Couldn't OOO just make the arenas like tiers so you would need a certain level of gear to get in?

MeLikeCereal
Legacy Username
@JCPedroza

Well there is some good news!

Blanky's picture
Blanky
Nick said that PvP was in the

Nick said that PvP was in the works in the "Whats in development" thread:

http://forums.spiralknights.com/en/node/10972

Metaphysic
Legacy Username
I don't really see how PvP

I don't really see how PvP would require much balance tuning at all. There is no class system in this game; everybody has access to the same gear as everybody else.

Even assuming that certain items would be overpowered is ridiculous, since there is gear to defend/resist every damage type and status effect. While it's entirely possible (even likely) that you will run into someone that has no defense to your attack, it's equally likely that you will run into someone that is optimized to kill you.

Soulnfinity's picture
Soulnfinity
@Reactions

There could be a system that has a list of stats for PvE and another for PvP, the equipment would still remain relatively the same compared to one another.

Different calculations for damage could also be put in place.

Fly18
Legacy Username
@ZeroSoul

So the knights react differently to weapons than monsters do?

Dogrock's picture
Dogrock
When it's done. (tm)

When it's done. (tm)

Soulnfinity's picture
Soulnfinity
@Fly18

In a theory that would make balancing possible without too much disruption to the game, yes.

Dream-Harmonics's picture
Dream-Harmonics
Why not just have a few new

Why not just have a few new sets of PvP gear with the release of the PvP patch?

Wolver series PvP gear, Cobalt/plate series PvP gear and Magic series PvP gear, along with matching Striker PvP series, Calibur PvP series and some other staff type PvP series for magic oriented players?

All 3 types cater to a wide range of player types/styles and I would play the heck out of the game if they added something new that is worth playing for and PvP is certainly one of them.