Hello,
First I would like to say that the training room is remarkable, it helps newcomers become acquainted with their arsenals, options, and skills. But I would like it if a part of it be extended.
You know about the little corner where we practice using shields and weaponry against the training bots? Well, I know they simulate somewhat of jellies, but it would be nice if another kind of larger, faster, and perhaps harder training bot be added--these ones to simulate trents, zombies, gremlins, etc. This will then require practice arena to be enlarged to accomodate them. Having then requiring this bigger arena, I can see these training sessions be regulated in two ways:
1) Either have it as a much bigger arena as possible to accomodate many people to battle with infinite amount of respawning enemies for as long as they want.
2) Or have it segmented off into several practice courts for people to form teams of 1-4 person in each court. This sort of regulation for this design should be limited to perhaps of 2-3 minute trials before teams are required to switch with other players waiting outside the courts (yes people will line up (^_^)).
In addition to the arena, however large it may be in any of the two suggestions, no one should be allowed to bring those dastardly fire pots into it! They should only be used to be thrown anywhere else in the training academy BUT the arena, so as to not ruin anyone's fun but also not ruin anyone's training. This way, veterans and newcomers alike can hone their skills (uninterrupted) in all sorts of weaponry, helping them enjoy more of the diverse playing styles that is in Spiral Knights. Thank you.
-MD
i like this idea, i would also like to see a weapon training area were you can train on more opponents with guns or swords, i have been in the arena's last area where there were 15 monsters running after me, and i would like to practice against that many monsters easily... and cheaply, it was really fun!