I got this, guys. Really. I can handle a mineral deposit on my own. I don't need your help.
Furthermore, I can handle this jelly by myself, too. Go on ahead and start clearing away other enemies. I can handle one jelly with my Faust. Seriously. I'll be OK.
I can also handle this green gift box on my own, too. I'll be sure to shield if I need to, but I think I got it covered. Go on ahead and find something else to kill and help speed up the run. Please. I insist. I don't need my three teammates helping me chop down one mineral deposit or one jelly.

It's called greed, imo. There's been a couple of times where I was killing a monster/breaking a box by myself, and right as it's done, some random player swoops in and grabs the healing capsule that drops before I can pick it up. They're all just waiting and finding the right time to swipe something. ><
Though everyone rushing towards a mineral deposit to get the largest chunk of ore is just silly and amusing.
UGH. I hate those people. As soon as I break a mineral some noob comes in and steals it if its a huge chunk. sure it doesn't matter but its still aggravating.
People help kill treasure boxes because when a vitapod/health pill drops it's first come first serve. It sounds like you're the greedy one if you don't want any other players to be around when you break those boxes.
Crystals only spawn singly in deconstruction areas, so I can't see this happening often. Not only that but crystals are shared, so who cares?
Helping to kill a single monster is called teamwork. Also, I've grouped with many people who are left with one mob to kill and either die or have to fight it for a good 30 seconds before actually killing it. Much faster to help them kill it in 5.

lol u are noob u dont know minerals are shared?
so if someone else take the big one u get your part..;)

"It sounds like you're the greedy one if you don't want any other players to be around when you break those boxes."
So, I'm greedy when I'm low on health and/or out of pills, and I want to increase my chances of grabbing one before someone else who is possibly in the exact opposite situation comes along and yoinks it? I've seen it happen on more than one occasion, both to me and other people.
Sure, if someone else in dire need of health grabs it first, fine whatever. It's my loss. But if it's someone that doesn't even seem to need health at that moment, it ticks me off.
Oh, it looks like I'm also greedy when I tend to leave pills on the floor for others to grab when I have one or two already and don't need health. I'm such a jerk aren't I?
Yes, I know minerals are shared. That's not the point. The point is that you don't need two people chopping down a mineral deposit. Your teammate would be better served looking for other huge chunks. Or looking for shrubs to cut down for crowns and/or hearts.
And even if it's the last lonely jelly, you don't need the entire team taking swings at it. Move on, people. I can handle it. I'm T3. Go speed up our run. Go wait at the lift. Go chop down shrubs for hearts or crowns.
There is a time and a place to team up on one enemy. Trojans and Giant Lichen Colonies are all good reasons to team up. Gun Puppies on T3 are a great reason to team up. I don't need help taking down a single Kat or a lone Devilite. Please go on and find something else to kill and speed up our run.

Don't be so silly and impatient. Minerals are shared. Besides, you know what they say...
Slow and steady wins the race.

You could have posted this to New Recruit section and icluded an explanation for new players, so they know that coins and heat is shared evenly and materials are randomly distributed to the party. Maybe write some useful tips why spliting up is a good thing as well.
I kind of agree, but I think this realy depends on the individual players that are in the party.
Sometimes there is a weak/newer player that NEEDS help with killing one or two enemies.
Sometimes, there are good/skilled/older players that can handle the whole bunch of monsters on their own.
Sometimes, there are players that simply like to break things :D
And yeah, sometimes there are players that would do everything to pick up that coins before you can pick them up.
Some players just want to see the world burn.
Haha.
I have seen this from a different prospective.
A guy has cornered 2 gremlin menders in T2.
I guess he can handle it alone and go open the treasure crates.
He kills them without losing health.
He then proceeds to complain to me for not helping him.
There are many ppl in the world, all with different views on what I should do...
I think I'll just do what I want. Bust open boxes, break down minerals, and trash every mob in the game.
If another player is working on that same project, I really don't care. It's not like we are awarded for "best use of time in a dive."
It's always more fun with friends and saying "YOINK" into voice chat.
I wonder if pubs appreciate when I type, "YOINK" and take the large mineral, knowing full well we all get the same minerals.
If you change your outlook, you'll have more fun.

I hate it when some new players keeps on losing HP and then grabs and uses all the health capsules. Honestly the capsules are wasted on him/her and would have probably helped the party survive a tough battle if used by an more experienced player.

It's always more fun with friends and saying "YOINK"
I do this. All the time.
> As soon as I break a mineral some noob comes in and steals it if its a huge chunk. sure it doesn't matter but its still aggravating.
I was so aggravated by this happening one time that I defriended a dude for it.
lol@ Wire
Anyway, I'm usually the guy who runs ahead and pulls/kills everything while the others are dicking around with boxes and grass. Can't take my minerals if they aren't around!

The team is helping you collect items. It's not like they are stealing from you. They are just trying to speed things up.
Also, health capsules should be given to those that need it. If you have a health capsule and you see someone who is low health then you should give the capsule to them. The exception is if they are diying every 30 seconds. Then giving the capsule would be a waste.
Some people just like the appearance of having a giant rock on their back. I know I do.

"So, I'm greedy when I'm low on health and/or out of pills, and I want to increase my chances of grabbing one before someone else who is possibly in the exact opposite situation comes along and yoinks it? I've seen it happen on more than one occasion, both to me and other people."
Imo, using pills when there are other healthy individuals alive is terrible terrible use of a pill.
To me, pills should only be used if:
- You're the last one alive and you'll get one-hit from an enemy's attacks and/or can't revive because you're at too low of Hp
- Your entire party is weak to the point of being wiped out by single attacks.
Using pills during any other time is a waste. You don't need the Hp. If you die I will revive you and I don't care about doing it. What I care about is getting to a Danger Room and having minimal pills amongst the party because people felt the need to use pills when it wasn't necessary. Then we can't do the Danger Room because they are more challenging to the point where pills are much more needed.
Similarly I hate when we get to Vanaduke and nobody has pills because they've been using them. Please, don't use your pills. Just wait it out, smash things that might drop hearts, and play safe if you're worried. Using pills prematurely only wastes hearts that drop in the future. And we can't quite take those hearts with us, can we?

Using a pill to stay alive means I don't die and you don't get 1/3 of my heat reviving me. It sounds like you want to steal my heat if you're begrudging me the use of my pills. That smacks of just as much greed as a guy hoarding 3 pills with full health while the rest of his party is near death. Using a pill before the situations you describe restores just as much health to the party as if 3/4 are dead, and perhaps helps avoid a situation where 3/4 are dead in the first place.
Pills drop pretty frequently. When I play solo or in my usual pair, there are generally more than I can use in tier 2 (including - especially - in the RJP). I need more pills in tier 3 where the difficulty is much higher, of course, but I'm not going to hesitate to take a pill to avoid death.
Saving pills for a boss fight is smart, but otherwise take pills to keep from dying, even if there are people around to revive you. Saving pills so a party member can get my heat in a non-boss situation is pretty idiotic.
...lol. I suppose in any context, saving pills or not would be seen as a motive inspired by greed. Heat is a non-issue if you're using only one type of gear and not actively leveling it up, especially if its something you use regularly and works quite fine in its current level.
Anyway, in my view, I try to collect pills because -I- make it a point to stay alive, and do a damn good job of doing it. Since I'm a ranged fighter (using mostly guns rather than dive headlong into a hoard), I take the least damage, and at least assure that if everyone else bites it, I can revive them, then use a pill on myself to restore health and continue the process. There's also the bonus that because of my higher health, they can revive with more than just one bar, assuring they won't quickly just die again. Yes, if the run is intended for bosses, I do make it a point not to use pills until then, and if I already reached my 3 pill limit, I make it a point to have other party members collect pills whenever they drop and rely on hearts instead to heal.

Consider this for a moment. Two players of equal skill should die an equal amount of times on average. Whenever one player dies the other revives him and gets 1/3 of his heat. But if they're dying approximately an equal amount of times then they're reviving each other approximately an equal amount of times then the heat transfer through revivals will balance out.
If they are not of equal skill, then isn't it somewhat justified that the better player, whom dies less and revives you more, would get more heat, more reward for carrying (in some sense) the weaker player?
Also even though pills do drop fairly frequently most times there are times where you get dry spells and when that happens you're out of luck. I personally prefer to never assume that a large amount of pills will drop.
I even go one further and don't use pills even if my entire party has pills. I'd much rather just drop my pills at party buttons then go back and get whatever ones dropped earlier. Then I can have an abundance of pills on the battlefield for the occasions where things go wrong and we need to use them.

I hate it when those gunners steal pills from those who prefer swords and bombs. Example: we started in tier 1, scarlet bishop gate, hit tier 2. All went on to moorcraft. Was ticker because I was ark doing RL stuff, and I had to let my brother play so I didn't log out and waste my energy. He decided to change my loadout from an autogun and a cutter to a cutter and a troika. He was carried through 1-2 levels, and gave it right back after he left the town right before the jelly palace. I was outtake pills and had an energy cost of 80 now, so I was kinda ticked off. Later, everyone else switches to guns and I try to go to my autogun. I get out a troika. Against the lumbers. I finally get 1 pill, the rest are being hogged by the gunners, and upon asking for a few pills, I got told no, you die to fast. I was dieing once every 5-10 minutes, against mobs (usually the bombers and/or lumbers that surrounded me), and that it wasn't worth losing the pills. 2 depths later, they sorely regretted it. Someone brought a shivermist and an argent peacemakers, and another had brought two handguns. One minute later, im slashing away at the king, and they are all lying on the ground. (Did I mention that the only sword that was brought, other than mine, was in the flourish chain?) Boy, they regretted not giving me a pill each. Wink wink keep an even distributation of pills around the party. And sinxe they kept rezzing into that berserk attack, I leveled my troika from 4 to 6 and a half that run alone.
@Icee
If one guy is at full HP with 3 capsules and the rest are near death that means the 3 almost dead guys are being carried by a really good player. He is saving pills for when it may actually be needed while the other 3 are just wasting HP.
@Azulflame
If you managed to revive them so many times and still stayed alive then I guess you didn't really need the pills anyways. What are you complaining about then? And they made the right decision in not giving you any pills because based on their past experience with you all they knew about you was that you died easily. In any case if they really needed you alive for the boss battle then it wasn't too late for them to drop pills during the boss battle for you to take.

"If one guy is at full HP with 3 capsules and the rest are near death that means the 3 almost dead guys are being carried by a really good player. He is saving pills for when it may actually be needed while the other 3 are just wasting HP. "
LOL :D
Well, judging by some posts in this thread, some players actually think about it this way :D

"LOL :D
Well, judging by some posts in this thread, some players actually think about it this way :D"
Well it is true. If I'm in a party with three people who are dying every three minutes and running about without strategy, you can bet sure as hell I'm sniping every pill I can. Fact is, 12 bars of HP is going to last me a hell of a lot longer than it's going to last them. I'll let them die, kill off the mob myself then res them all. I've even asked people to drop a pill for me first; why should I waste my pills on someone who's incompetent?

Well, if they are aparently "noobs" (or newbies, it's sometimes realy hard to tell), then it is safer to keep all those pills for yourself.
I was originaly going to post that I usualy do this, too, but changed my mind.
So yeah, if the rest of the group are players that obviously have no idea about what are they doing, then I tend to grab all those pills for myself, too.
Because chances are, they wouldn't revive me if I die... so I'd better make sure not to die if I don't want to waste my energy.
But if they are equaly experienced players and some of them just could use a health pill while one player have full health and 3 health pills in his inventory... then it's pretty much clear those who need HP should get their pill... at least in my opinion ;)

@Noctuelle
You can only say that because you haven't felt the pain of having some bad player in your party stealing and using every HP capsule and still managing to die three times every level. I've been there and I can't always kick them either due to me not being the leader or I actually wanted wanted to help them through some stages. Then I get judged as greedy every time I try to grab all the pills.
Fortunately I'm a gunner - so my life expectancy is pretty high. I never mind when ppl take pills because most of the times, even in arenas and danger rooms, while they're dying I'll be still alive.
I am amazed when I get a bad player though - the one who pickes up 3-5 health pills and still dies a few times... I'll ask how many pills they have and they are always out >_< Gah - thank god I'm a gunner...
As a gunner - I try to grab at least 1-2 pills as we dive, so that I can revive other ppl and sustain the party... but the first pills always go to whoever I feel is doing the best with swords, and I'll even go as far as pm'ing them to ask how many pills they have, and if they aren't at 3 before a tough room, I'll go hide in a corner to drop some for them.
There is a lot of greed motivation on all sides - I think it is important to know who is doing what for the party. There are some mobs that, as a gunner, I can solo entirely with 3 dead ppl on the ground... I also know there are some things I just cannot solo... For my part, I am greedy and want a dive to make as much profit as I can, which means taking as few deaths as possible, and avoiding any energy revives. This means balancing pills between my stash for emergencies, and keeping the "carry" at full health.

I believe I said something similar in my "If there are noobs..." post above :)
Some players can surely be pain in the back, and I'm sure it's much bigger problem in T2 and T3 than in T1.
When we are on this subject, I realy hate how some players happily run through the thorned bushes and step on spikes every single time we see them :D
Better than people who don't help at all.