1st mat - 1st member
2nd mat - 2nd member
3rd mat - 3rd member
4th mat - 4th member
5th mat - 1st member
Also, was pointed out that it can be exploited, so I got an idea.
Make the mats getting into the inventory of player that has turn for mat now, immediately after slaying monster.
It wouldn't be left on ground, so you couldn't choose what you want.
This is WAAAAY more fair than what is now imo.
I always am unlucky ;/
I have a better idea, everyone gets the same material when someone picks it up (or you have to pick it up yourself, like hearts), drop rates can be lowered then
I dont know why materials work like that when everything else is shared