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weapon damage changed

4 replies [Last post]
Tue, 03/01/2011 - 11:47
blackborrie
Legacy Username

i noticed that all the weapon stats has been change
i really hate it because i liked the vile striker so much and now its worthless...

and my sentenza and silversix hit like 1 and 2 in haven
and my sentenza in emberlight like 20-30 and silversix like 19-29.....
it really got messed up and the autguns are so bad too now, even the volcanic pepperbox that is a 5 star weapons... and why is there no damage differce between the argent peacemaker and the sentenza, argent peacemaker is very hard to make because it requires sun silver but there is totally no differce between the stats of the sentenza and the argent peacemaker

i would love to hear the oppinions of u guys so plz reply and let me know what You think about the changed stats of the weapons.

Tue, 03/01/2011 - 14:31
#1
Vlad's picture
Vlad
this update sucks. We want

this update sucks. We want better dmg to 5* weapons

Tue, 03/01/2011 - 14:35
#2
Fallout's picture
Fallout
.....whyyyy it means theres a

.....whyyyy it means theres a better challenge in game to get better gear. i reckon it was a good update. the weapons will always need balancing, and this balance will be around for a while. just deal with it, or find the best weapons of the lot like we always do.
(no balance= brandish + alchs, 1st balance= troika+no guns, 2nd balance awwwwyeah vile striker + sentenza. this balance.....find it out)

Tue, 03/01/2011 - 15:23
#3
TsukasaSIGN
Legacy Username
Yeah I used guns as my

Yeah I used guns as my weapons and now I'm being forced to switch back to swords thanks to the one clip + no damage on my strike needle!

Thanks Three Rings~

Tue, 03/01/2011 - 18:57
#4
Espeonage's picture
Espeonage
@ Fallout

Probably the Spiral Order gear, such as the Defender, Calibur, and Blaster series.

Anything that specializes in...
...not actually specializing in anything and just does Normal damage will fare best with the game as it is now, since those will work normally in any situation.

As things are now; if your weapon is based around, say, Piercing - You'll do fine with it in a few levels, perhaps, but it will suddenly have like 5 different counters from 7 different sources, and your other weapon, if any, may not even fare well either.

If Crossroad Terminals get loadout-switching priviledges, then it'd be better, since we'll be able to prepare ourselves in dealing with the next few floors, which will likely have a completely different theme.

However, this complicates some things for new players, as they won't have the assortment of items to deal with each theme and monster type, nor will it be easy for them to grind the crowns to obtain such.

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